Vivoune Posted September 23, 2012 Share Posted September 23, 2012 My 3 F-17 went intercepting a group of 3 Alien fighters when in the way a new group spawned not too far, they as usual set course towards my F-17 resulting in both groups being very close to each other. When my F-17 engaged one of them, there was two fights going on at the same time. 2 musics, 2x 3 F-17 and pausing one fight was unpausing the other and vice versa. One background was blocking the view of the other one in some places. Eventually though the fact that the game crashed told me it wasn't some surprise unatural random quantum time jump that would have allowed my F-17 to be at too places at the same time, but just a bug. Oh the sorrow. Quote Link to comment Share on other sites More sharing options...
Covent Posted September 24, 2012 Share Posted September 24, 2012 I've had this several times and it always results in a CTD, haven't noticed any reason why, a fight that crashed may work if you reload the game. Quote Link to comment Share on other sites More sharing options...
gnarly Posted September 24, 2012 Share Posted September 24, 2012 Perhaps you need to research and manufacture a DeLorean DMC-12? ;P Quote Link to comment Share on other sites More sharing options...
mace6442 Posted September 24, 2012 Share Posted September 24, 2012 I find it happens when you speed the time up when on route to a fight. Try slowing the game down if there is a chance of a battles Quote Link to comment Share on other sites More sharing options...
Vivoune Posted September 24, 2012 Author Share Posted September 24, 2012 Hmm thanks I'll try that next time I get the chance. Quote Link to comment Share on other sites More sharing options...
irongamer Posted September 26, 2012 Share Posted September 26, 2012 (edited) I had a similar issue but a little different. I had two squadrons after two different alien ships. I moved the speed to the highest it can go and got a single engage box. I engaged the target but had two air combat music tracks running at the same time. The combat screen had one F-17 fighter on screen (didn't appear that they were stacked) but I had the controls for two on the right. The F-17 took down the ufo and combat ended. When the geoscape was revealed both squadrons were heading back to base and both UFO's had been shot down. The UFO's were in completely different locations on the map. I assume there was an air combat window open under another one? Edited September 26, 2012 by irongamer Quote Link to comment Share on other sites More sharing options...
Probrian Posted October 6, 2012 Share Posted October 6, 2012 Im constantly getting this problem, even occasionaly when I have time on the slowest setting. Has this been fixed yet or still just a workaround? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 6, 2012 Share Posted October 6, 2012 Probrian, it's unlikely that any fixes to any problems will be released prior to v16 coming out, because when Giovanni released his own fix to a common problem with the farm maps (which caused CTDs), the consequence was (along with an incorrect launcher) version fragmentation and confusion. Quote Link to comment Share on other sites More sharing options...
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