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Xenonauts-2 Closed Beta Build V23.6 Hotfix Released! (Experimental Branch)


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This is the sixth and hopefully final hotfix for V23. You'll need to be on the Experimental Branch to access the build.

If you want to continue playing your V23.5 campaign (as this update breaks save games) then please switch to the Experimental Legacy Branch instead.

  • Added research image for the Mentarch autopsy.
  • Added research image for the Pegasus dropship.
  • Added a 3d model for the combat knife.
  • Fixed a crash that could occur if your entire team was wiped out on a tactical mission.
  • Fixed a crash that could occur after one of your units suffered a morale break and fled.
  • Fixed the walls inside the UFOs not correctly disappearing when destroyed.
  • Fixed Eternals not dropping the correct item, meaning their autopsy / interrogation projects never got triggered.
  • Fixed an animation issue with some of the Sebillians.

Let us know if you continue to experience further bugs in the game. Hopefully no further hotfixes will be required for this build!

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4 minutes ago, squeezechart said:

this version does not accept its own savegames and displays a version mismatch.

This bug has been reported and Chris said he'll release a fix today

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The "fix" for that is pushed onto the Experimental branches. It's a quick weekend hack that fixes the issue going forwards, but it won't allow you to load existing saves.

I'll have a chat to the coders when they're back at work on Monday to see if we can make the saves accessible again.

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