Norpal Posted October 28, 2021 Share Posted October 28, 2021 (edited) Doing a landed Destroyer site. Enemies (that I can see) are Mantids and floating drones. First and second turn go without a hitch, I kill one Mantid and a drone, but after ending the second turn, the game gets stuck with the Hidden Movement screen up. It's NOT a hard crash; I can still pan the camera around and can see characters doing their idle animations under the hidden movement screen, but nothing happens. - This occurred consistently over three attempts. - I waited for up to 11 minutes to see if the game was just taking its time, but nothing continued to happen. Had to alt-f4 out. Attaching output.log and the end turn autosave. output.log auto_groundcombat_turn_2_end-143.json EDIT: After reverting to the end-of-turn 1 autosave, I was able to play through the mission mostly without incident.* That save already got overwritten, but I'm adding the pre-mission autosave to the post just for good measure. auto_strategy_before_combat-35.json *: There was an audio bug where a drone's movement sound got stuck on a loop, even persisting through to the geoscape. It went away with a game restart. Can't tell if this is related; the audio glitch was NOT present when the soft-lock happened. Edited October 28, 2021 by Norpal Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted October 28, 2021 Share Posted October 28, 2021 (edited) Haven´t had this Combination so far. But with the other Buglogs with such Parts you have sent already, there is a lot to fix for the next big Version and an thrid Hotfix for V.22. Btw. have you testet the Alenium- and Laser-Weapons already in V.22? Edited October 28, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
Chris Posted October 28, 2021 Share Posted October 28, 2021 4 hours ago, Norpal said: Doing a landed Destroyer site. Enemies (that I can see) are Mantids and floating drones. First and second turn go without a hitch, I kill one Mantid and a drone, but after ending the second turn, the game gets stuck with the Hidden Movement screen up. It's NOT a hard crash; I can still pan the camera around and can see characters doing their idle animations under the hidden movement screen, but nothing happens. - This occurred consistently over three attempts. - I waited for up to 11 minutes to see if the game was just taking its time, but nothing continued to happen. Had to alt-f4 out. Attaching output.log and the end turn autosave. output.log auto_groundcombat_turn_2_end-143.json EDIT: After reverting to the end-of-turn 1 autosave, I was able to play through the mission mostly without incident.* That save already got overwritten, but I'm adding the pre-mission autosave to the post just for good measure. auto_strategy_before_combat-35.json *: There was an audio bug where a drone's movement sound got stuck on a loop, even persisting through to the geoscape. It went away with a game restart. Can't tell if this is related; the audio glitch was NOT present when the soft-lock happened. Thanks. We'll take a look. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.