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[10.2 - Ground Combat] Sebillian turns into Ceasen upon death


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Upon killing a Sebillian Guard, he turned into the death animation for a Ceasen, and the corpse on the map remains a Ceasen. In the screenshot, you can see that it was a Sebillian Guard that died, but you can see the Ceasen corpse on the ground.

This only happened with the one Sebillian Guard, I killed at least three more on the map. Other circumstances:

- First Corvette that made RADAR contact, shot down with 3 F-17s, four sidewinders and a ton of Autocannon

- Third Sebillian Guard killed was the magic man.

- Shot him dead with a Assualt rifle fire from more than one Xenonaut

Not sure why he "turned", there was nothing particularly special about him.

Sebillian.jpg

Sebillian.jpg

Sebillian.thumb.jpg.7e54afa86d50238c42b6

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Which way are they facing when dying? (And which weapon was he using?) There is most likely something wrong with the path the game fetches the sprites from. (I'm assuming the game fetches Ceasen sprites as standard when it can't find the proper sprites)

As the units are made up of sprites rather then 3d models it becomes important which particular sprite is being affected. Which race, rank, weapon and way he is facing are important to determine which sprite is faulty.

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