Amiga4ever Posted April 1, 2012 Posted April 1, 2012 (edited) Hi I have question to dev team. Could U explain me what does it mean? <Cell><Data ss:Type="String">airplane.alien.fighter</Data></Cell> <Cell><Data ss:Type="Number">160</Data></Cell> <Cell><Data ss:Type="Number">10</Data></Cell> <Cell><Data ss:Type="Number">4000</Data></Cell> <Cell><Data ss:Type="Number">1800</Data></Cell> <Cell><Data ss:Type="Number">900</Data></Cell> <Cell><Data ss:Type="Number">40</Data></Cell> <Cell><Data ss:Type="Number">40</Data></Cell> <Cell><Data ss:Type="Number">0</Data></Cell> <Cell><Data ss:Type="Number">0</Data></Cell> <Cell><Data ss:Type="Number">4</Data></Cell> <Cell ss:Index="13"><Data ss:Type="Number">0</Data></Cell> I know its speed, acc, healtch ect - but exactly which one? Thanks I'm trying to mod some files to make game much harder for example - longer Mig32 research and manufacture time. Now I'm trying to mod UFOs parameters but I need to understand above file )) Edited April 1, 2012 by Amiga4ever Quote
Pinetree Posted April 1, 2012 Posted April 1, 2012 Open the file with Excel or OpenOffice.org Calc (which is free)and you will see everything in columns with the headings at the top.You won't be able to save any changes if your using Calc however. Quote
Amiga4ever Posted April 1, 2012 Author Posted April 1, 2012 Thank You Pinetree ) It help a lot mate Quote
Gauddlike Posted April 2, 2012 Posted April 2, 2012 Those files also have a list as the first entry that explains what each section is if you do open it in notepad. Quote
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