llunak Posted September 13, 2014 Author Share Posted September 13, 2014 http://www.goldhawkinteractive.com/forums/showthread.php/10989-V1-07-Time-Units-First Quote Link to comment Share on other sites More sharing options...
endersblade Posted September 13, 2014 Share Posted September 13, 2014 Thanks much :-) Quote Link to comment Share on other sites More sharing options...
fisheye Posted December 26, 2014 Share Posted December 26, 2014 When I add the mod through mod loader (X:CE 0.31) it shows up on the list as a Lore+ and whenever I launch the launcher the mod is disabled and I need to enable it every time I run the game. Quote Link to comment Share on other sites More sharing options...
fisheye Posted January 9, 2015 Share Posted January 9, 2015 llunak - any response to my previous post? By the way, I think that this mod should be merged into X:CE directly. There isn't anything bad about it except that the bars are smaller when you can see those icons. Quote Link to comment Share on other sites More sharing options...
RustyNayle Posted May 12, 2018 Share Posted May 12, 2018 Can you please upload this to the Steam workshop? Quote Link to comment Share on other sites More sharing options...
Axiomatic Posted May 13, 2018 Share Posted May 13, 2018 On 5/12/2018 at 5:39 PM, RustyNayle said: Can you please upload this to the Steam workshop? It's already included in X:CE version, no need separate mod 1 Quote Link to comment Share on other sites More sharing options...
RustyNayle Posted May 13, 2018 Share Posted May 13, 2018 Yeah, thanks. Sorry, I only noticed that it was already there once I started my second play through. I wish on the Steam page (and easily seen here on the forums) they had an extensive list of all of the mods that were included in X:CE. Oh well, it works great, and I can see in the Xe2 demo they have taken your idea further with even larger icons representing the equipment they're carrynig, etc Quote Link to comment Share on other sites More sharing options...
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