aajs Posted June 15, 2014 Share Posted June 15, 2014 I was getting a lot done today, when I got a list distracted making my tranquilliser guns. I am happy that I have finally got my Tranquilliser dart projectile animation looking nice. However I kind of wanted to see the little dart sticking out of the floor or wall if you missed. I have been playing with the AfterImpact spectre but cant get it to show anything. Has any body got this working? Or can anyone mock one up and post it. I dont need anything complex, I dont really care about the angle of the dart, I just want a dart sticking straight up if you miss. <AfterImpact spectre="particles/tranq/tranq" /> Quote Link to comment Share on other sites More sharing options...
aajs Posted June 15, 2014 Author Share Posted June 15, 2014 Okay I was perhaps being a little dumb trying to use the afterimpact spectre. Now I am just using this: <Impact spectre="particles/tranq/tranq"/> The impact spectre I am using shows the same dart frame on a loop so it effectively stays where it hit and looks good. The only thing is when a solder walks in front past it the dart appears on top of him rather than behind him. I am sure I read a thread about this a while back, however no amount of searching seems to find it. Does anybody know how to resolve this issue. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 16, 2014 Share Posted June 16, 2014 Hm, if it was a static prop then it's would be a question of setting the right level for the prop... Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 16, 2014 Share Posted June 16, 2014 Maybe setting the sortpoint to a low number would help? You could also try looking at the damaged tile spectres and see how they are set up. When a bullet hits the ground the tile gets a damage overlay that sits on top of the ground tile but is under units so you might be able to copy from those. Quote Link to comment Share on other sites More sharing options...
aajs Posted June 16, 2014 Author Share Posted June 16, 2014 Thanks for the pointers, I have tried copying some tiles and modifying them but am not doing very well. I am not sure if I am just tired after working all day or really dumb. Unfortunately I suspect the later. Could anybody post an example of the .xml to create a tile overlay effect with just one simple frame that does not change. I want top replace the impact spectre with it. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 16, 2014 Share Posted June 16, 2014 Gaud? This is more your field than mine. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 17, 2014 Share Posted June 17, 2014 Just replaced my hard drive, not got Xenonauts installed atm to look at the files. I will have a look to see if I kept my backup folder while I get everything back up and running. Quote Link to comment Share on other sites More sharing options...
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