spinaljack
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Topics posted by spinaljack
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- 5 replies
- 989 views
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[v12 GC] Aliens escape during a base assault when in line of sight
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 694 views
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[V12] Let me change my weapon load outs while refueling
By spinaljack, in Xenonauts General Discussion
- 3 replies
- 1,246 views
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[v12 GC] Shooting at large objects has too low hit rate
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 3 replies
- 925 views
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- 5 replies
- 1,140 views
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[V12 Ground Combat]You can suppress a generator
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 3 replies
- 1,332 views
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[V12 World Map] Sending fighters to intercept a point on the map doesn't set patrol
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 1 reply
- 716 views
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[V12 Ground Combat] Reaper Soldiers in Alien Bases Have No Guns
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 8 replies
- 1,158 views
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- 4 replies
- 739 views
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[V12 AC] Firing a missile after pressing retreat CTD
By spinaljack, in Xenonauts Bug Reports / Troubleshooting
- 2 replies
- 930 views
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Make the auto reload slot change ammo types on right click
By spinaljack, in Xenonauts General Discussion
- 3 replies
- 1,036 views