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Kouki

Development Team
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Everything posted by Kouki

  1. Yeah that does seem weird, I'll have to bring it up and see why it's setup that way, thanks for the feedback!
  2. Yeah, I see your point in it being potentially misleading. I'll bring this up to the team and see what they think.
  3. That's strange, I tried to reproduce the bug on my end and the prompt always triggers in the armory when there is not enough space for the 3 soldiers. Can you provide a save if it happens again? Thanks
  4. Thanks for telling us about the bug, we'll get this one fixed!
  5. This is very helpful, thanks a lot for providing the save before the petrol station exploded. was able to capture a bunch of error messages that'll make it easier for us to find the cause of the issue, thanks again!
  6. Thanks for the bug report. I haven't been able to reproduce the bug after following the steps provided by ChrisB so if you come across the bug again, do let us know!
  7. Thanks for the bug report, most likely an asset setup issue, we'll get it fixed!
  8. Thanks for the bug report, by any chance do you still have the save before the petrol station exploded? That'll help us a bunch
  9. Thanks for the reply. Ah, I see what you mean now. We'll get this one fixed!
  10. That's a bit of a woops from us, those maps are not supposed to be included in 2.10 (but they're mostly playable). We'll get the randomization bug fixed as well, thanks for the bug report!
  11. Not really a bug but thanks for the suggestion! I don't really work on the UI/UX side of things so most of what I can do is bring this up to Chris and the team. We'll probably setup a dedicated suggestions section to aggregate feedback like this in the future, thanks again!
  12. Sorry but can you expound on this a bit more? Do you mean that some of the soldiers have the same number assigned to them in the ground combat layer?
  13. Thanks for the bug report and providing the save, was able to verify that quickly on my end. We'll get this one fixed asap!
  14. Thanks to the bug reports! Yeah this bug along with the other crashes after GC seems to have been caused by the changes we've made on how recoverable soldiers are processed by the game. We've made a fix for this one that should be included in the upcoming hotfix that should be out this week!
  15. Yeah, it's a bug caused by how the game processes which Actors(soldiers) are recoverable, the fix for this crash should be included in an upcoming hotfix. Thanks for the bug report!
  16. Hello there, welcome to the Goldhawk forums, I appreciate you taking the time to making an account and posting the bug report here! As for the bug, yeah we're aware of the issue and we'll get this one fixed once the week starts, thanks again for posting the bug
  17. Thanks for attaching your save! We've got a fix for this crash included in our upcoming hotfix, which should be out this week
  18. Yep - it happens when you have a KIA unit as the bug is caused by changes we've introduced to how the game processes recoverable soldiers, we've got a fix for it in the upcoming patch! Thanks for the bug report!
  19. Thanks for the bug report! We're aware of this issue and a fix for it should be included in the upcoming hotfix
  20. Thanks for the bug report! Was able to reproduce this bug on my end as well. We'll get this fixed asap.
  21. Thanks for the bug report! I tried downloading the save but it didn't crash on my end, can you provide the output logs for your crash? It'd help us a lot! They're usually found here: Documents > My Games > Xenonauts 2 > Logs EDIT: Was able to reproduce the crash on my Steam copy of the game, it's all cool now!
  22. Yeah the bug doesn't seem to be reproducible from loading saves, however if you've got logs from the crash, uploading them here would definitely help, thanks.
  23. Yep this is one of the possible workarounds at the moment, you can also throw a grenade at the body to kill it.
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