Currently playing Ironman Veteran, at about day 130 (2.08d). I have 3 bases (2 are really just radar/hangars), and money is very tight. Any notion as to how long a game should typically last? I'm not sure if I've paced myself accordingly, or maybe I've messed up along the way. In some ways the pacing feels like it should be quicker; I've left a lot of autopsies literally on the table because their benefits don't add too much to the game, and in some cases I've reached a point where doing a Cleaner Autopsy doesn't make sense anymore.
I have 1 Dragonfly, 2 Phantoms, 4 Angels. That's not enough to deal with the increasing frequency of fighter groups or Destroyer + Fighter/Mimic, even if I manually fight all air battles for the best advantage.
It feels like ignoring them is a viable strategy, so long as panic levels are managed - but is that in the spirit of the game?
The 2.08d build has been really good. Solid challenge, no CTDs yet. Hoping the 2.09 changes maintain the momentum of positive improvements.