Jump to content

Kouki

Development Team
  • Posts

    682
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Kouki

  1. Thanks for the bug report. I'll have to check in with Chris whether this is intentional or not
  2. Thanks for taking the time to register and post a bug report! Yeah, there was a bug awhile back w/ dragging items in the inventory causing crashes, I suggest updating to the latest stable version (4.18) as we have it fixed there, though you might have to start a new campaign as it might not be compatible with your current version (4.12.2)
  3. Thanks for the bug report! Unfortunately, the save attached to the bug report zip file was after the convoy ambush mission it seems (due to it being an ironman campaign). So I'm assuming you were able to load the save again and finish the mission?
  4. Thanks for the bug report. We'll give it a look and get it fixed asap
  5. That's strange, it works normally on my end. Did this only start happening on 4.21? EDIT: Have you tried changing to the different window settings? (borderless, etc)
  6. Yeah that is indeed a bug, we'll get it fixed. Thanks for reporting it!
  7. Thanks for the report! Not necessarily a bug, but I see what you mean. Soldier rescue maps and abduction maps set on the tropical biome will have a chance of picking dockyard maps due to the tropical and dockyard assets originally belonging to the same biome. We plan on fully separating these maps once we've got mroe assets for the tropical biome
  8. Thanks for the reply! Let us know if you're still having problems even after a clean install.
  9. I might be wrong but iirc it's because the tooltip spawn delay settings didn't reset properly when moving from one button to another, so it'd end up showing up even though you've just hovered the cursor over it
  10. Might be just a typo from Chris, will bring it up with him eitherway, thanks for the report!
  11. Can you try switching to the experimental branch of the game and see if it still crashes? I'll link a guide below I'll
  12. Thanks for bringing this up! I'll bring this up to Chris
  13. Thanks, we'll look into it and get it fixed
  14. Thanks for providing the saves! I tried loading the most recent (Day 51: Manual Save) and I didn't experience any crashes while testing it on 4.18. Can you try switching to the experimental branch and see if it still crashes?
  15. Thanks for the bug report, we'll look into it
  16. Thanks for the bug report! We'll look into this one as well
  17. Unless I'm misunderstanding things, I think the alienbase walls were destroyed by the explosion? In this case, the missing walls aren't really missing, just destroyed, thus revealing the dirt block behind it
  18. Thanks for the bug report! We'll get it fixed. Although to clarify, I think you meant Abductor UFO? If a harvester (large UFO) spawned in that map (medium map), then that's going to be a separate bug that needs to be looked into as well.
×
×
  • Create New...