wulf 21
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Posts
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Topics posted by wulf 21
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- 10 replies
- 1,943 views
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[V5.1 - Ground Combat] small UI issue: 100+ HP not displayed correctly
By wulf 21, in Xenonauts-2 Bug Reports
- 0 replies
- 620 views
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[V5, V5.1 - Ground Combat] graphical glitches with gas/smoke/fire if different types touch/overlap
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 723 views
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- 1 reply
- 836 views
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- 8 replies
- 1,353 views
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[V5.1 - Ground Combat] downed sebillian still counted as active
By wulf 21, in Xenonauts-2 Bug Reports
- 0 replies
- 476 views
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[V5.1 - Ground Combat] small issue: during shot preview execution the shoot part ignores interrupts
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 467 views
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- 2 replies
- 513 views
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[V5 - Ground Combat] destroyed wooden wall with 100% blocking chance and other parts of buildings that do not work as expected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 543 views
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[V5 - Ground Combat] terror mission not winable/no civilians/idestructable walls
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 450 views
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[V5 - Ground Combat] UI: generic flag placeholder missing when no soldier selected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 528 views
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[V5 - Ground Combat] soldier not being crouched after loading GC save (+more wrong animations)
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 570 views
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- 1 reply
- 464 views
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- 1 reply
- 478 views
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[V5 - Geoscape] ATLAS Base Rooms have effect before finish of construction
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 433 views
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[V5 - Ground Combat] Crash after shooting (in TU cost calculation)
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 425 views
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- 1 reply
- 499 views
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[V5 - Ground Combat] Crash when selecting shield carrier (most likely related to new UI)
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 797 views
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[V2.1, V5 Ground Combat] Reloading for free/low TU (+crashes)
By wulf 21, in Xenonauts-2 Bug Reports
- 3 replies
- 738 views
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- 0 replies
- 3,702 views
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[V5 - Ground Combat] Shot preview not longer working as expected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 599 views
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[V5 - Ground Combat] wrong soldier info displayed after mouseover and keyboard commands affect the wrong soldier
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 398 views
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[V5 - Ground Combat] random crash on point blank shooting in UFO
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 449 views
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[V3.0, V5 - Geoscape] some incorrect results, right after first ground combat
By wulf 21, in Xenonauts-2 Bug Reports
- 11 replies
- 1,156 views
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[V5 - Ground Combat] Xenonauts View not Displayed after Loading Autosave from Start of Mission
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 653 views