Last edited by Gorlom; 06-07-2012 at 00:19.
http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfFun <- The greatest rule of all
More soviet kit would definately be welcome.
Given the cold war theme, it would be nice to have an option that toggled "NATO/Warsaw Pact" for the weapons. It wouldn't even have to do more than just different names and graphic on the selection screen.
M16 - AK47
M60 - RPK
and so forth
Last edited by runequester; 06-11-2012 at 05:20.
WARNING: This person will almost CERTAINLY inadvertently derail any conversation he participates in.
Commissar Pancake's Channel of Random Blather:
Having played World in Conflict, I would actually love to see a "Nordic fishing village" style tileset :P .What about the fjords then? Dont you want a fjord tileset??
a) More localized tilesets - For example Asian towns, Deep forest, Jungle, etc.
b) MOre geoscape feedback of the world - lots of "minor events" to investigate that you can choose to ignore with not much of an impact, but add a little something if completed (i know there are terror missions already, these would more to add to the feeling the world is at war).
c) More interaction between funding nations and xenonauts (on the monthly feedback each nation provide feedback on their feelings)
d) Underwater missions (i know, i know...)
nothing more realy, game already seems lots of fun.
Last edited by Snozy; 06-14-2012 at 06:00.
mmm i noticed their was no sign of proximity mines in the demo? these were really useful for me when i played the original x-com.
And how about subway maps or including subway levels in main urban maps as underground levels ?