Mikhail Ragulin Posted June 27, 2014 Author Share Posted June 27, 2014 Amazing... Do you think you could make the USM9A1-7 flamethrower separate from this as its own mini-mod? Something like this was originally meant to be in the vanilla version of the game. The images and sprites for it are all in vanilla still, just waiting to be activated - I'm pretty sure someone will do it soon. I'll post the code for it when I've cleaned it up a bit. Right then, here's the version I've settled on: [video=vimeo;99361040] The burst timing seems better here, and there's enough fire left over after the blast. The weapons are going into the heavy explosives category, to keep the rpg-7 company. The progression will go: rpg-7, m9a1-7, handflammpatrone (disposable incendiary rocket), and finally, the Einstossflammenwerfer 46 - a one-shot flamethrower. The last two fit in the backpack, so there's fun for all the family. Here's the Einstoss: It's trigger looks like a tongue. It fires from its left end, which looks the wrong way round. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 28, 2014 Author Share Posted June 28, 2014 So, playing around with animated projectiles, and it looks far better than the previous ones: [video=vimeo;99404924] The fire/projectile is maybe a bit big (it's using the default size), I might make it smaller. But it definitely looks better. Quote Link to comment Share on other sites More sharing options...
kabill Posted June 29, 2014 Share Posted June 29, 2014 Holy shit, that's amazing. Verbatim, those word just came out of my mouth. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 29, 2014 Author Share Posted June 29, 2014 Holy shit, that's amazing. Verbatim, those word just came out of my mouth. Yeah. But they get better... Removing the impact spectre makes them look even cooler. This'll be a double post, as we're limited to one video per post. First one is standard flames, without impact spectre: [video=vimeo;99426718] Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 29, 2014 Author Share Posted June 29, 2014 And second is the standard explosion animation sequence (but with orange instead of yellow flames), without an impact spectre. This is my favourite - the smoke makes it look realistic. [video=vimeo;99451217] That's probably the worst angle to view it from. From the side, it looks like the smoke and flames are licking the aliens, due to the lack of impact spectre. They get all twitchy. Quote Link to comment Share on other sites More sharing options...
Ragnarok Posted June 29, 2014 Share Posted June 29, 2014 Wow. Imagine clearing an Ufo with that ! Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted June 29, 2014 Share Posted June 29, 2014 Awesome flamethrower! ! I love it! Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted June 29, 2014 Share Posted June 29, 2014 So, playing around with animated projectiles, and it looks far better than the previous ones:[video=vimeo;99404924] The fire/projectile is maybe a bit big (it's using the default size), I might make it smaller. But it definitely looks better. I love this kind of projectile Is more suited and wonderfull! Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 29, 2014 Author Share Posted June 29, 2014 Sometime in the future, when I get around to ballistic-ifying the vehicles, there's gonna be some sexy tanks. Like the Churchill Crocodile, or the M67 Flame Thrower Tank: [video=vimeo;99467258] Quote Link to comment Share on other sites More sharing options...
Lerzan Posted June 30, 2014 Share Posted June 30, 2014 Just wanted to pop in and say your work looks amazing! I can't wait to try the newest release. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted June 30, 2014 Author Share Posted June 30, 2014 Just wanted to pop in and say your work looks amazing! I can't wait to try the newest release. Thanks. The next edition should be available tomorrow evening, as long as 1.07 is "official" before then. Quote Link to comment Share on other sites More sharing options...
Ogaburan Posted July 1, 2014 Share Posted July 1, 2014 so... any chance for it this evening? I have a day off tomorrow so I can play Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 1, 2014 Author Share Posted July 1, 2014 so... any chance for it this evening?I have a day off tomorrow so I can play There's a small chance...I'm just doing a last checkthrough, and have a couple of issues to resolve. Nothing major, just sprites for buzzard and sentinel (won't take long to do). Apart from that, it's almost done. Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 2, 2014 Author Share Posted July 2, 2014 New thread started in the completed mods sub-forum, here, with the download link and instructions/description. GET SOME. Quote Link to comment Share on other sites More sharing options...
Lerzan Posted July 30, 2014 Share Posted July 30, 2014 Figured I'd post in here so I don't keep bumping the finished thread. Sorry for being that guy, but any updates on the release date? I've been holding off on a new play through for your next release Quote Link to comment Share on other sites More sharing options...
Mikhail Ragulin Posted July 30, 2014 Author Share Posted July 30, 2014 Figured I'd post in here so I don't keep bumping the finished thread. Sorry for being that guy, but any updates on the release date? I've been holding off on a new play through for your next release Don't worry about it, I double post in there quite often. It's finished, just needs packing up and a final check. I'd say they'll be a new link up for it by this time tomorrow (I could have done it by tonight, but I'm shattered, and wouldn't want to miss any bits out). Quote Link to comment Share on other sites More sharing options...
Lerzan Posted July 30, 2014 Share Posted July 30, 2014 Awesome! I can't wait for it! Hope you get some rest man. Quote Link to comment Share on other sites More sharing options...
mig_eater Posted December 9, 2014 Share Posted December 9, 2014 first of all great mod just what i was looking for any plans to add bullpup assault rifles? EM2 maybe? Quote Link to comment Share on other sites More sharing options...
mig_eater Posted December 12, 2014 Share Posted December 12, 2014 just unlocked the next weapon research tier 3 i think (the one that add's m16) now ive researched it all the weapons have disapeared? i suddenly can only equip my troopers with stg44 an type 99! Quote Link to comment Share on other sites More sharing options...
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