Chris Posted September 12, 2012 Share Posted September 12, 2012 Good point. I'll get this fixed up. I'll make the system so adjacent crouching soldiers are disregarded, and crouching soldiers 1 tile away have a 50% reduced chance to be hit. Quote Link to comment Share on other sites More sharing options...
kbronct2004 Posted September 12, 2012 Share Posted September 12, 2012 Hear, hear. Adjacent and crouching (or lower) friendlies should be completely exempt from friendly fire. More than two or three squares out, though, should include the chance for friendly fire. I can only but agree with this Quote Link to comment Share on other sites More sharing options...
Khall Posted September 12, 2012 Author Share Posted September 12, 2012 That's great, it's good to see a developer really interact with the community and actually take on board suggestions Quote Link to comment Share on other sites More sharing options...
gnarly Posted September 12, 2012 Share Posted September 12, 2012 Good point. I'll get this fixed up. I'll make the system so adjacent crouching soldiers are disregarded, and crouching soldiers 1 tile away have a 50% reduced chance to be hit. Sounds like a simple and effective solution! Quote Link to comment Share on other sites More sharing options...
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