Skitso Posted April 30, 2014 Share Posted April 30, 2014 -Load attached save -Select unit #1 Pavel Zaytsev -Move him up the stairs -CTD ctd.sav ctd.sav Quote Link to comment Share on other sites More sharing options...
Skitso Posted May 4, 2014 Author Share Posted May 4, 2014 Doesn't anyone else have this? Here's another save. -Select unit #7 Ivan Lebedev -Move him up the stairs -CTD stair bug.sav stair bug.sav Quote Link to comment Share on other sites More sharing options...
Skitso Posted May 4, 2014 Author Share Posted May 4, 2014 Toggling the persistentLoS off makes the stairs work again. Quote Link to comment Share on other sites More sharing options...
Caaygun Posted May 4, 2014 Share Posted May 4, 2014 (edited) Doesn't anyone else have this? Here's another save. -Select unit #7 Ivan Lebedev -Move him up the stairs -CTD I tested your save, I'm getting the CTD as you described exactly. Target anywhere on the above floor, when the soldier reaches the top of stair tile, crash. Is it only this Ivan causing crash, or others too, and other stairs in other tilesets? I haven't got any such crashes yet in my games, but then again, I'm not using stairs all that much. Edit: I did some more testing in your save, apparently, it is only that particular stair in front of Ivan that is crashing. Ivan can climb the stair in the building to the west, and another soldier also causes crash when he climbs the first stair, that was crashing with ivan. Edited May 4, 2014 by Caaygun Quote Link to comment Share on other sites More sharing options...
Skitso Posted May 4, 2014 Author Share Posted May 4, 2014 Yeah, you are correct. Not all stairs cause the crash. I doubt it matters who walks the stairs but atleast disabling the persistentLoS in the config.xml makes the stairs work...strange. Quote Link to comment Share on other sites More sharing options...
Kira Posted May 4, 2014 Share Posted May 4, 2014 i have the same problem, but all units crash the game. stairsbu.sav stairsbu.sav Quote Link to comment Share on other sites More sharing options...
kabill Posted May 4, 2014 Share Posted May 4, 2014 I was getting this crash when using flying armour as well. Moving to level 1 would cause a crash, and again switching off the new sight mode fixed the problem. Quote Link to comment Share on other sites More sharing options...
Caaygun Posted May 5, 2014 Share Posted May 5, 2014 Just maybe, could the LoS calculations of void tiles (i.e. the second floor spaces outside houses etc.) be causing this? In the save I tested, the house with the outside window was erroneous, but the windowless house wasn'T. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 5, 2014 Share Posted May 5, 2014 I've sent this off to be fixed. Quote Link to comment Share on other sites More sharing options...
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