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[V22.3] Reaper strike causes CTD


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  • 2 weeks later...
Plz follow the procedure of DEP deactivate in

V22 EXP BUILD 2 RELEASE.

This kind of crash is caused by memory overflow

I have deactivated DEP for Xenonauts but I get a CTD every time Reapers are attacking. I see the animation and hear its scream just before it happens. I run V22b4.

I have attached a save game. When clicking "End Turn" one of the Reapers runs into a house attacking a civilian, then the game crashes.

hmm.sav

hmm.sav

hmm.sav

Edited by alfern
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Just having a look at this now. The crashes shouldn't be happening any more if you upgrade to V22 Experimental 5 - the mission is playing out fine for me in the new build.

Ok. I still have this problem in V22e5. Both when starting the save added above and when starting the mission from the beginning from the autosave. I can try starting a new game and see if it happens afain when I come to this part of the game. Did you try the save and just press "End turn" as soon as it had loaded?

Edit: Tried the savegame on a different PC with a fresh install of V22e5, and it crashes there too.

Edited by alfern
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