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Gengis Dhen

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  • Location
    XNT: ID Planetary HQ - S.England
  • Occupation
    Xenonaut Squad Leader - Major, R&D Corp.

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  1. Welcome aboard XNT:ID mod-player @dck Please keep posting your findings - We need your feedback Xenonaut Private
  2. Hi Crave The 'Return to Base' bug has been worked on and mostly fixed. I had a run in with that bug yesterday but got it sorted my end - Try to test with 'FRESH' saves as I didn't and that was my problem. Hope this helps.
  3. Yes Solver, that done the trick!!! Thank you - The team WILL be pleased!
  4. Hi Solver I'm testing latest 5.3 XNT:ID for the team and have this game breaking bug (which I know you are aware of). It's the Charlie not returning to base bug. https://www.dropbox.com/s/pf8n4sgx9bw5na0/Xenonauts%202014-07-13%2018-14-15-20.bmp https://www.dropbox.com/s/8c7o8x4e0q7ff0g/Xenonauts%202014-07-13%2018-14-30-40.bmp https://www.dropbox.com/s/mlbo1ygddyysoe4/Xenonauts%202014-07-13%2018-14-35-57.bmp Sentelin has asked that I talk to you and if you have any questions for me... Do you have a short/long term solution for me to test? Thanks - GD
  5. Start with this mod - NOT vanilla Rob! ou will get a lot more from it!!!
  6. Hi Slayer I'm getting ##### instead of propper nationalities and prev regiments with the new soldiers. Sorry for the bug report though.
  7. Hi TD I see you're really busy again, working on mods, posting on here... When you get a spare minute, can you post me the alien rank order so I get it right. As I mentioned yesterday, the live/corpse recovery values are the same for each rank and for all races, as you know. I want to do my bit and help by changing these values, getting the balance right and posting back to you. I hope this saves you some time and you can concentrate on other more important XNT ID mod type things... I just need to know the anlien rank order: 1. Non Combatant 2. Guard 3. Soldier 4. etc, etc... I'll balance the figures and give my reasons/explanations.
  8. Hi THE Team Just finished a grueling GC against a downed Corvette... Do you know that a 'live' Sebillian Officer is worth the same as a 'live' Sebillian non-combatant? 500 creds. This can't be right - Can you have a look at the credit values for live/dead recovery please and thanks. P.S. LOVING your mod and testing the S**t out of this f****** awesome, bada***, majorly f****** GREAT mod!!! Keep up the good work - can't wait for the next patch!!!
  9. Hi the TEAM Can you put dates on the hotfixes to save confusion please Suggestion Is it possible for you to make open doors as cover. I.E. giving them a % of cover. As it stands, if a soldier is hiding behind an open door, in the tile outside the building, the door gives no cover... But I think it should...
  10. Hi TD Did you change this in the last hotfix? I re-installed this hoping you did... Thanks, REALLY enjoying this mod of mods...
  11. Thanks for replying XenoNUT. Can you post when it's updated please. Will this work with XNT ID do you know? Great looking weapons btw
  12. Thanks TD I also posted if the devs are aware of the bugs that 'we' find and/or any suggestions we have for further development. Could we not have a sticky on this type of thing, maybe they could post on that...
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