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Location
XNT: ID Planetary HQ - S.England
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Xenonaut Squad Leader - Major, R&D Corp.
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Xenonauts: Community Edition discussion
Gengis Dhen replied to Solver's topic in X:CE General Discussion
Yes Solver, that done the trick!!! Thank you - The team WILL be pleased! -
Xenonauts: Community Edition discussion
Gengis Dhen replied to Solver's topic in X:CE General Discussion
Hi Solver I'm testing latest 5.3 XNT:ID for the team and have this game breaking bug (which I know you are aware of). It's the Charlie not returning to base bug. https://www.dropbox.com/s/pf8n4sgx9bw5na0/Xenonauts%202014-07-13%2018-14-15-20.bmp https://www.dropbox.com/s/8c7o8x4e0q7ff0g/Xenonauts%202014-07-13%2018-14-30-40.bmp https://www.dropbox.com/s/mlbo1ygddyysoe4/Xenonauts%202014-07-13%2018-14-35-57.bmp Sentelin has asked that I talk to you and if you have any questions for me... Do you have a short/long term solution for me to test? Thanks - GD -
[v1.06] Xenophobia Mod Compilation
Gengis Dhen replied to Slayerjerman's topic in Completed Game Mods
Hi Slayer I'm getting ##### instead of propper nationalities and prev regiments with the new soldiers. Sorry for the bug report though. -
Hi TD I see you're really busy again, working on mods, posting on here... When you get a spare minute, can you post me the alien rank order so I get it right. As I mentioned yesterday, the live/corpse recovery values are the same for each rank and for all races, as you know. I want to do my bit and help by changing these values, getting the balance right and posting back to you. I hope this saves you some time and you can concentrate on other more important XNT ID mod type things... I just need to know the anlien rank order: 1. Non Combatant 2. Guard 3. Soldier 4. etc, etc... I'll balance the figures and give my reasons/explanations.
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Hi THE Team Just finished a grueling GC against a downed Corvette... Do you know that a 'live' Sebillian Officer is worth the same as a 'live' Sebillian non-combatant? 500 creds. This can't be right - Can you have a look at the credit values for live/dead recovery please and thanks. P.S. LOVING your mod and testing the S**t out of this f****** awesome, bada***, majorly f****** GREAT mod!!! Keep up the good work - can't wait for the next patch!!!
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Hi the TEAM Can you put dates on the hotfixes to save confusion please Suggestion Is it possible for you to make open doors as cover. I.E. giving them a % of cover. As it stands, if a soldier is hiding behind an open door, in the tile outside the building, the door gives no cover... But I think it should...
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Thanks for replying XenoNUT. Can you post when it's updated please. Will this work with XNT ID do you know? Great looking weapons btw