gsg Posted April 12, 2014 Share Posted April 12, 2014 Here is a bug for you. The game crashes when I blast a group of aliens (at least 3) with a pulse laser mounted on the hunter. Save attached. Aut.sav Aut.sav Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted April 12, 2014 Share Posted April 12, 2014 There is a crash with all explotions in the game I suggest you to test our solution of DEP deactivating in: V22 EXP BUILD 2 RELEASE Quote Link to comment Share on other sites More sharing options...
victorix58 Posted April 12, 2014 Share Posted April 12, 2014 I followed the DEP and C++ install instructions and it worked: http://www.goldhawkinteractive.com/forums/showthread.php/9549-V22-Experimental-Build-2-Released%21/page8 The crashes I encountered were gone. Thanks, TD! Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted April 12, 2014 Share Posted April 12, 2014 Im glad to help ^^ Quote Link to comment Share on other sites More sharing options...
Chris Posted April 14, 2014 Share Posted April 14, 2014 I'm not able to reproduce this crash - do you have a save from just before it happens at all? It might be that we did something differently when setting the 3-alien shot up. Quote Link to comment Share on other sites More sharing options...
gsg Posted April 14, 2014 Author Share Posted April 14, 2014 The save that I attached in the original post is an autosave at the start of a terror mission. If you take the hunter north, you will run into a group of Androns in the middle of the street. If you blast them so that the shot damages 3 or more, the game sometimes crashes to desktop. Sometimes, it CTD's on the next turn when another Andron walks over the charred tiles. I followed the instructions above with the DEP and C++ package install, and that seem to have helped with the explosion bugs. Last night, however, I had a pretty consisted CTD when a Sebillian was using an elevator to come to ground level in a cruiser crash mission. The only way around that was to push the action upstairs ASAP so that he never had to come down. I will check later to see if I have that save as well. Quote Link to comment Share on other sites More sharing options...
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