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some thoughts about Xenonauts and some improvement suggestion


Hagen

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I played nearly all X-COM games , and have some Suggestion, perhaps not all is possible.

1. perhaps 2 or 3 more diffrent UFO´s is a bit boring if you capture everytime the same structure (more maps inc., thats good)

2. to spread out the Aliens more diffrent in the different UFOs , mostly all Aliens waiting in the first room behin the entrance and in the Bridge , means why create a UFO with 3 or 4 lvls,if all Aliens everytime in the same 2 rooms ?

3. perhaps you can create 1 or 2 more Alien main races in original UFO we had 5 mainraces in Xenonouts only 3,

and some more Special heavy Units , i liked this 2 leg heavy Robot from original , 3 drohnes in diffrent sizes isnt very innovative

greetings

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2. to spread out the Aliens more diffrent in the different UFOs , mostly all Aliens waiting in the first room behin the entrance and in the Bridge , means why create a UFO with 3 or 4 lvls,if all Aliens everytime in the same 2 rooms ?

The problem with this is that even if the aliens spawn on the upper floors of the UFO, they all run downstairs to form a defense as soon as they realise they are under attack. Having aliens randomly wandering the upper decks while there's a massive firefight going on downstairs would probably be considered a failure of the AI.

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