TrashMan Posted September 12, 2013 Share Posted September 12, 2013 I can't rememebr if xenonauts has a comprehensive error log. I think it had it, but for the life of me I can't find it. It's so irritating to have a crash, but nto being able to figure out where the problem is. Quote Link to comment Share on other sites More sharing options...
TrashMan Posted September 12, 2013 Author Share Posted September 12, 2013 Second question: - can one modify allied soldiers? aiprops contains some data for aliens, but not for your allies Quote Link to comment Share on other sites More sharing options...
EchoFourDelta Posted September 12, 2013 Share Posted September 12, 2013 Yeah, they're all handled under "Civilian." They all use the same stats. The only difference between the random civilians and the local forces is that the local forces have different sprites and spawn with guns. Quote Link to comment Share on other sites More sharing options...
TrashMan Posted September 12, 2013 Author Share Posted September 12, 2013 That is....dissapointing. Please devs, give us the ability to customize/define allied soldiers. Let us add some levels/variability. I want rookie allies and John Ramo veterans. Quote Link to comment Share on other sites More sharing options...
Ishantil Posted September 12, 2013 Share Posted September 12, 2013 Seconded. Quote Link to comment Share on other sites More sharing options...
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