MotherAce Posted August 23, 2013 Share Posted August 23, 2013 Since 3 incidents, very much in the vein of the original X-Com just happened to me in this mission I felt I should make a post about it in case there's some simple tweaks to the AI that still need to be made. 1. Early on I had a alien spawning inside a hayball. Not sure he was able to move, I basically pointed guns in the position he should be until he was dead, dead, dead. Me likes target practice. 2. Even earlier a silly farmer ran from his position into open fire...twice. And died. Did he died? Yes he did, me thinks a civilian farmer knows how fire looks and knows its bad, bad, bad. So why did he go there? Why oh why indeed. Stop giving me negative points I cant prevent, you civilian silly-person you. 3. Oh holy Spagetti Monster!, first time ever in Xenonauts, but I just had what I thought was a regular "killing the UFO crew sweep and mission end"- moment but it was about to drag on forever. There was a missed alien somewhere, spent almost 10 rounds sweeping the map for the last bugger hiding in a dark shadow close to my drop ship of all things. He must have lost his purse. I almost felt like I was back on a X-Com Terrors from the Deep Ship Mission. Everything missing was a dark spot behind some fridge in the kitchen. ye'all know what Im talking about. Yay for nostalgia. Quote Link to comment Share on other sites More sharing options...
Josip Broz Tito Posted August 23, 2013 Share Posted August 23, 2013 A little hard to read your post. But, I feel you : ) The game's getting better and better each patch. Still needs a bit more of the 'oh crud, I hit end turn but missed that one last corner in the room my soldier's now in.' It needs a bit more randomized and unexpected alien spawns to where you become paranoid about clearing every room. Quote Link to comment Share on other sites More sharing options...
Ishantil Posted August 23, 2013 Share Posted August 23, 2013 I've found the deployment of aliens much better in this release. I've been playing with the debugger, and I some some Sebs actually get out of the UFO and hide. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted August 23, 2013 Share Posted August 23, 2013 Still aren't using buildings as defensive positions. Quote Link to comment Share on other sites More sharing options...
henri5 Posted August 24, 2013 Share Posted August 24, 2013 In my first mission (farm) 3 of the aliens were hiding in the barn and were running in and out and hiding behind stuff. Quote Link to comment Share on other sites More sharing options...
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