a333 Posted August 18, 2013 Share Posted August 18, 2013 (edited) I do like to put snipers on the roofs, but sometimes it's confusing why i can't shoot somebody. Accuracy line helps, but it's a bit messy and hard-readable when aiming from the roof down below. Can we has this? Or use darker tint for tiles that belong to different z-level than selected. Edited August 20, 2013 by a333 Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 18, 2013 Share Posted August 18, 2013 I support this idea very much. Provided the green tiles (actual shot path) would go over the sandbags and not under them. Quote Link to comment Share on other sites More sharing options...
Ishantil Posted August 20, 2013 Share Posted August 20, 2013 This would be great. Quote Link to comment Share on other sites More sharing options...
a_beorning Posted August 20, 2013 Share Posted August 20, 2013 I think this - - will be better (every "accuracy tile" have a projection vertical line to current level).Devs, is it possible? Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 20, 2013 Share Posted August 20, 2013 Maybe a very thin line; the lines you painted are a tad thick (although I understand it was simply a proof of concept, and not a finished product ). Quote Link to comment Share on other sites More sharing options...
Ishantil Posted August 21, 2013 Share Posted August 21, 2013 Suggestion: hold Shift and click the mouse wheel (or up arrow) up for one box at a time, the game then draws the graduated vertical line at the end showing an angle. Make it bright green and hatched. That way it wouldn't look so busy. Quote Link to comment Share on other sites More sharing options...
a_beorning Posted August 21, 2013 Share Posted August 21, 2013 Maybe a very thin line; the lines you painted are a tad thick (although I understand it was simply a proof of concept, and not a finished product ). It was just a minute of Paint - and I'm not a great artist Quote Link to comment Share on other sites More sharing options...
a333 Posted August 21, 2013 Author Share Posted August 21, 2013 I've tried to make that too, both solid sides and vertical wireframes, but it was way out of current style. Quote Link to comment Share on other sites More sharing options...
a_beorning Posted August 21, 2013 Share Posted August 21, 2013 IMHO "informative but out-of-style" is better then current "stylish but disorientating". Quote Link to comment Share on other sites More sharing options...
GizmoGomez Posted August 21, 2013 Share Posted August 21, 2013 It was just a minute of Paint I recognized that; I didn't want to sound like I was judging your "1337 paint skillz", just saying that I'd want the lines to be unobtrusive. Quote Link to comment Share on other sites More sharing options...
a333 Posted August 28, 2013 Author Share Posted August 28, 2013 There's also implementation costs involved, i've tried to make something cheap enough to be really considered. Quote Link to comment Share on other sites More sharing options...
Zekram Bogg Posted August 31, 2013 Share Posted August 31, 2013 Ooh, this would be especially nice. I second, or third, or whatever number we're on, this motion! Quote Link to comment Share on other sites More sharing options...
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