jayka Posted June 8, 2013 Share Posted June 8, 2013 Hi guys, I'm just wondering how long a stunned alien is likely to stay down? Also, do snatch and grabs work? Can you just shove them in the ship and lift off like in UFO:EU? Cheers Quote Link to comment Share on other sites More sharing options...
Daliena Posted June 8, 2013 Share Posted June 8, 2013 I've yet to see a stunned alien wake up, myself. Guess the 1-4 stun gas grenades will do that.. Quote Link to comment Share on other sites More sharing options...
khnguyen17 Posted June 8, 2013 Share Posted June 8, 2013 Stun gas grenades? I have only conventional, smoke and flash-bangs... Quote Link to comment Share on other sites More sharing options...
jayka Posted June 8, 2013 Author Share Posted June 8, 2013 I've yet to see a stunned alien wake up, myself. Guess the 1-4 stun gas grenades will do that.. Yeah I just throw all I've got at them too, dunno if it has more effect than 1 though haha Stun gas grenades? I have only conventional, smoke and flash-bangs... Stun tech has to be researched Quote Link to comment Share on other sites More sharing options...
khnguyen17 Posted June 8, 2013 Share Posted June 8, 2013 Thanks Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 8, 2013 Share Posted June 8, 2013 Stun lasts until the end of the battle. There is no mechanic in game to recover from being stunned, for the aliens or your troops. Quote Link to comment Share on other sites More sharing options...
Waladil Posted June 8, 2013 Share Posted June 8, 2013 Actually, there is ONE way. A stunned reaper zombie will still turn into a reaper after a few turns. So... shoot reaper zombies, don't stun them. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 8, 2013 Share Posted June 8, 2013 Technically it is not waking from stun though, it is transforming into a new creature which is not stunned but point taken Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 8, 2013 Share Posted June 8, 2013 Also, do snatch and grabs work? Can you just shove them in the ship and lift off like in UFO:EU?Cheers Oh, the irony in abducting aliens. As Gauddlike says it's there until the end of the mission. A search should bring up the thread where such things were discussed if more details are needed as to why. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 8, 2013 Share Posted June 8, 2013 Almost always the way I captured my first Ethereal in the OG. They want to abduct our rednecks, I am going to abduct their orangecloaks, see how they like it. Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 8, 2013 Share Posted June 8, 2013 yeah, but did you really have to use the probes? really? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 8, 2013 Share Posted June 8, 2013 Yes it was essential. For science. Quote Link to comment Share on other sites More sharing options...
svidangel Posted June 9, 2013 Share Posted June 9, 2013 "Now to probe their consciousness, and find every dark secret they are hiding" "I don't think their consciousness can be accessed from that end doctor!" "Don't question me, this is for science." Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 9, 2013 Share Posted June 9, 2013 well, technically the probe will reach their brains...eventually. Not what I'd call a scenic route though. Quote Link to comment Share on other sites More sharing options...
svidangel Posted June 9, 2013 Share Posted June 9, 2013 The road less traveled, perhaps? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted June 9, 2013 Share Posted June 9, 2013 You tak the high road and I'll tak the low road. Quote Link to comment Share on other sites More sharing options...
svidangel Posted June 9, 2013 Share Posted June 9, 2013 I do think he already claimed the low road. Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 9, 2013 Share Posted June 9, 2013 the low road being where this thread is rapidly going Quote Link to comment Share on other sites More sharing options...
Sathra Posted June 9, 2013 Share Posted June 9, 2013 *Red Alert 2 flashbacks* Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 9, 2013 Share Posted June 9, 2013 Red Alert for any number of people, not just gamers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.