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Aircraft status indicators?


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It could probably be done (though in beta rather than now). Are you sure you'd want it, though? You'd get a LOT of them and as you can launch aircraft as long as they are over 50% health and fuel it shouldn't be too much of an issue not having it.

Is there a particular situation that has arisen that makes you request the feature?

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well, it's always annoying having UFOs pop up just as your aircraft come back to base, and having to let it fly around a bit before you know for certain the planes are good to go. happened to me in the first two x-com games as well. (*shakes fist at refuelling aircraft*)

now that you mention the volume of notifications, though, i'm thinking perhaps you might want to implement it like the notification system in x-com apocalypse? (with the toggles for autopause and such. always liked that one, it was pretty practical)

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Heh, I turned off most of the Apoc notifications. Useful, yes, but it paused for each craft. Considering the number of hoverbikes and cars I used, that was ALOT of pausing.

Why not animations on the geoscape? Flashing, swirly thing on the relevant base for a while, fading slowly. And a message on the scrolling log of course.

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a toggle, while probably the option requiring the most coding, is always the best way to implement it because it provides all options. why implement either A or B but not both, when you can implement both and let the players choose? more options is always better as long as they don't needlessly overcomplicate the game, and many a game has become annoying quickly due to lack of choice in certain theings (the ur-example being drawn-out cutscenes that you can't skip).

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