Jump to content

[experimental 5.7. tactical] Ghost abduction tube


Recommended Posts

On 1/18/2025 at 7:43 PM, Skitso said:

Demo charge explosion revealed a ghost abduction tube that had already teleported away. After reloading the save I couldn't reproduce it unfortunately. It was the first turn after tubes teleported away. 

image.jpeg.cb5a4d7d0c8e70df7d81b0193cd93bf2.jpeg

Do you still have the GC save before this bug happened? I tried to repro it on my end but unfortunately couldn't get the visual bug, sadly

Link to comment
Share on other sites

58 minutes ago, Kouki said:

Do you still have the GC save before this bug happened? I tried to repro it on my end but unfortunately couldn't get the visual bug, sadly

Yeah, I tried to repro this multiple times as soon as it happened with exact same movements even, and alas, couldn't get it to happen again. And for that reason, no save unfortunately.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...