Jump to content

Whats with the flares/toolbelt/quickslot?


Recommended Posts

I was wondering why do we get flares given to us during the start of the mission?

I have equipped all my guys with stun grenades and a frag grenade, but each mission i start with flares in my quickslot.

Why cant we (un)equip these flares from our base, deciding wether or not we wish to use them.

I always have my stun grenades in my toolbelt but they are last to apear in my quickslot, why is this? How does the quickslot decide wich items it will show? Wouldnt it be better the have those actual quickslots in our inventory, so we can fill them with the items we want there to be in?

Just some of my thoughts on the matter, feel free to discuss.

Link to comment
Share on other sites

No worries, mate! Took me a while to get it myself.

Yeah, right clicking with the medpack "target" out will change the amount to heal, just like right clicking with guns will change firing modes (or at least how well they're aiming).

When in doubt, try right clicking. It's saved me many a time. ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...