Lime Posted December 15, 2011 Share Posted December 15, 2011 Don't know if this are classified as a bug or if it is meant to be this way.... 1. The Hunter will set its path over broken walls (The step just before just a crater) and drive until it is blocked by the broken tiles. It is marked in green as passable terrain, but isn't. 2. (this i'm pretty sure is a bug) The Hunter will do this even if there is a passable way right besides the broken tiles. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 16, 2011 Share Posted December 16, 2011 How do you mean broken walls? I don't quite get what you're driving at here. Quote Link to comment Share on other sites More sharing options...
Brosama Posted December 17, 2011 Share Posted December 17, 2011 I think he means a wall that you've partially destroyed, but isn't completely gone yet "(The step just before just a crater)". Quote Link to comment Share on other sites More sharing options...
Chris Posted December 17, 2011 Share Posted December 17, 2011 Damaged walls? Hmmm. It's possible that they might have their tile properties set incorrectly I suppose. A screenshot would be really helpful here. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.