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Milestone 3.8.0 Released! (Experimental)


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This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!

Bugfixes:

  • Selling an aircraft now returns any equipped items on that aircraft to the base stores, rather than just deleting them.
  • Secton eyes now glow when Psionic Triangulation is active.
  • Fixed a situation where players could interrupt alien reaction fire, causing them to gain control of the alien unit that had been trying to attack them.
  • Fixed some display issues users could experience if using multiple monitors while mirroring one or them to different screen.
  • Attempted to fix panning the camera in the air combat being broken if users were using mouse and keyboard while also having a touchscreen or touch peripheral plugged in.
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8 hours ago, Chris said:

Secton eyes now glow when Psionic Triangulation is active.

I like that.

 

Consider make Sebilian heal when bite. Then suppress Sebilians AI "shoot civilians on spot", rather use unarmed civilians as healing device. They could also eat fallen humans to get full HP immediately and boost TU for 2 rouns while glowing their eyes.

 

Consider alternate Servitor drone, the Defender. different texture shade is enough for graphic,Instead of healing friendly,  servitor shoots down opponent throwabless (grenades, smoke nades,flash-bangs, ...) with 100% chance as special type reaction fire. Special reaction fire always happens Whenever grenade is incoming and servitor has TU he shoot it down. He has also  chance 80% shot down Hvy projectile or MARS rocket.

 

 

Edited by gG-Unknown
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Consider to have the units be able to take sidesteps and walking backwards. This means that players can turn before going around a corner by taking a a side step (shield soldiers could then use the shield for protection instead of getting hit on the side for a reaction fire). Shield soldiers could also approach an alien, shoot and then take steps back and potentially the shield takes the reaction hit instead of the players back. This enhances the tactical way of playing. Sidestep could take 5 TU and walking backwards could take 6 TU for example.

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