skortil Posted February 20 Share Posted February 20 I started a new campaign since milestone 3 released and got 2 bugs I hadn't seen before. First, as displayed in the attachment, in every mission briefing the "Further Information" part is in programming language(?) I guess. And I dont have a picture, but in soldier extraction missions the soldiers that are to be extracted cant shoot, their weapons dont show any ammo and their accuracy modifier has a -1 because of range it is weird Quote Link to comment Share on other sites More sharing options...
Kouki Posted February 21 Share Posted February 21 6 hours ago, skortil said: I started a new campaign since milestone 3 released and got 2 bugs I hadn't seen before. First, as displayed in the attachment, in every mission briefing the "Further Information" part is in programming language(?) I guess. And I dont have a picture, but in soldier extraction missions the soldiers that are to be extracted cant shoot, their weapons dont show any ammo and their accuracy modifier has a -1 because of range it is weird Hello skortil, thanks for taking the time to report the bug! Can you provide the save file for when this happens? I'll attach a guide on how to access these below. To upload a save, simply drag the .json save file when making a reply and it should get automatically attached. Thanks! Quote Link to comment Share on other sites More sharing options...
Chris Posted February 21 Share Posted February 21 15 hours ago, skortil said: I started a new campaign since milestone 3 released and got 2 bugs I hadn't seen before. First, as displayed in the attachment, in every mission briefing the "Further Information" part is in programming language(?) I guess. And I dont have a picture, but in soldier extraction missions the soldiers that are to be extracted cant shoot, their weapons dont show any ammo and their accuracy modifier has a -1 because of range it is weird Thanks for the report. That's really strange - is your game set to en-US (e.g. American English) as the language? Has that ever changed? It might be worth doing a clean reinstall of the game and seeing if that fixes it? That would fix any issues that might be caused by out-of-date game files. Quote Link to comment Share on other sites More sharing options...
skortil Posted February 22 Author Share Posted February 22 Of course, here is the save file. I tried a clean reinstall, and the game was always in the same language, but it was no help. user_day_17_soldier_extraction_manual_save-2.json Quote Link to comment Share on other sites More sharing options...
Kouki Posted February 22 Share Posted February 22 16 minutes ago, skortil said: Of course, here is the save file. I tried a clean reinstall, and the game was always in the same language, but it was no help. user_day_17_soldier_extraction_manual_save-2.json 1.42 MB · 0 downloads Thanks for uploading the save, although do you have the save file before the ground combat layer was started? Rather strange, but it seems like the rescued soldiers are unable to shoot because they spawn w/ no ammo? Quote Link to comment Share on other sites More sharing options...
skortil Posted February 23 Author Share Posted February 23 Yes, it seems they don't even have ammo capacity in their guns, and their accuracy modifier always has a straight -1 from distance, weirdly enough. Sadly I don't have a save before the mission started as this was the only manual save I took around that time, I will surely take one before the it begins if I encounter another rescue mission. Quote Link to comment Share on other sites More sharing options...
Von_Emmy Posted February 23 Share Posted February 23 (edited) On 2/22/2024 at 11:13 AM, Kouki said: Rather strange, but it seems like the rescued soldiers are unable to shoot because they spawn w/ no ammo? Might that have something to do with them spawning from the Barracks rather then the Dropship, i.e. with "Planned Loadout"? I ask because I have noticed that the Planned Loadout doesn't work correctly. When I plan a Xenonauts Loadout from the Barracks and later add him to the Dropship, the weapons he's planned to bring with him come empty loaded. But I think (I haven't tried to find out, yet) that only happens when a soldier hasn't been added the Dropship before... Edited February 23 by Von_Emmy Quote Link to comment Share on other sites More sharing options...
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