zardoz2206 Posted February 19 Share Posted February 19 very hard to target them anymore : is it intended ? Quote Link to comment Share on other sites More sharing options...
Kouki Posted February 20 Share Posted February 20 9 hours ago, zardoz2206 said: very hard to target them anymore : is it intended ? I don't think changes were made to the Wraith's cloaking field, if you can provide a save I can take a look? Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 20 Author Share Posted February 20 hmm none available right now will make a save on next wraith ship. Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 20 Author Share Posted February 20 here is one user_test-130.json : cloak power does seem to increase with distance which might be a normal thing, it gives a tactical challenge i guess. it seems also that other targets like the robot or the brain are getting similar protection. they re definitely harder than they used to be. Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 20 Author Share Posted February 20 Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 20 Author Share Posted February 20 0% chances so can t even attempt : i am not close but i shouldn t be that far Quote Link to comment Share on other sites More sharing options...
Von_Emmy Posted February 21 Share Posted February 21 (edited) 3 hours ago, zardoz2206 said: That's not a bug! It seems like you are misstaking your ShotGun for a Rifle, while trying to hit a Wraith with it beyond its max effective range (which is indicated by the green...) before damage and additional accuracy dropoff (which is indicated by the yellow part in the "LineOfShot")! While ShotGuns are very effective in CloseQuarters (i.e. indoors, or when covering entrances), their limiting short range makes them specialized weapons, intended for just that, which I like to carry on the Back (Vest/BackPack). I'd like to suggest to you to use Rifles and SniperRifles (and maybe MachineGuns if you like to try them) anywhere else (like, most of the time, really). Now, because I see no Shield guy in your Squad, I just want to let you know, that half of my squad (most of the time) and really half of my roster consists of them. It is the most important unit in this game, as far as I'm concerned. So you might want to use them some more, in order to recon, close distances and throw grenades, while generally shielding your units. For reference, here are some impressions (save scummed on Commander difficulty): Edited February 21 by Von_Emmy Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 21 Author Share Posted February 21 0% seem quite extreme to me, but for the record riffle guys, sniper guys and machine guns (also at red 0% if not very close) get about the same treatment "not effective" turns into impossible. you have to get close with a shotgun (or use grenade) PS : i ll use shields when forced into ironman mode only ! Quote Link to comment Share on other sites More sharing options...
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