Skitso Posted August 11, 2023 Share Posted August 11, 2023 I've seen it every now and then, last time just now with the 1.29d stable version in the intel gather mission where the building's grey interior walls didn't provide cover. Can't point you in the right direction what caused it unfortunately- just a heads up it's still not fixed. Quote Link to comment Share on other sites More sharing options...
Chris Posted August 11, 2023 Share Posted August 11, 2023 2 hours ago, Skitso said: I've seen it every now and then, last time just now with the 1.29d stable version in the intel gather mission where the building's grey interior walls didn't provide cover. Can't point you in the right direction what caused it unfortunately- just a heads up it's still not fixed. Thanks. Hmmm, that's annoying. A save game would be great here, because I'm wondering if this is actually a different bug where the interior and exterior walls aren't being destroyed together. Do you know if the problem goes away if you save / load? Quote Link to comment Share on other sites More sharing options...
Skitso Posted August 11, 2023 Author Share Posted August 11, 2023 44 minutes ago, Chris said: Thanks. Hmmm, that's annoying. A save game would be great here, because I'm wondering if this is actually a different bug where the interior and exterior walls aren't being destroyed together. Do you know if the problem goes away if you save / load? I tested the stable branch, so no saves unfortunately. Quote Link to comment Share on other sites More sharing options...
Skitso Posted August 11, 2023 Author Share Posted August 11, 2023 1 hour ago, Chris said: Do you know if the problem goes away if you save / load? I tried the intelligence hub mission again as it seems to generate this issue with my playstyle quite often. I saved the game (save game attached) as soon as I noticed the issue. Here's an image of the situation after I loaded the save. As you can see, reloading the save removes the issue. There was a damaged wall and a bookself at the point of the yellow arrow. I tend to start this mission with MARS shooting two rockets at the main door. This time I had 2 machine gunners both fire full bursts to suppress. Could it be that tiles that break outside of FOV causes this? user_destroyed_wall_bug-2.json Quote Link to comment Share on other sites More sharing options...
Skitso Posted August 11, 2023 Author Share Posted August 11, 2023 2 hours ago, Chris said: Thanks. Hmmm, that's annoying. A save game would be great here, because I'm wondering if this is actually a different bug where the interior and exterior walls aren't being destroyed together. Do you know if the problem goes away if you save / load? Ok, with further testing, I got a save before and after with images: This is the starting situation. Just load the first save and force fire a machine gun burst with unit nro. 9 and target the bookself like in this image: It might take few tries with the 'reset save seed' checked to get the bullets to hit just right. Here's an image of the end result when it bugs: As you can see, the room behind the wall is visible and walls are still intact. Sometimes you can walk through the walls, sometimes not. Hopefully this helps you track the issue down. user_wall_bug-6.json user_wall_bug_2-7.json Quote Link to comment Share on other sites More sharing options...
Skitso Posted August 11, 2023 Author Share Posted August 11, 2023 Here's another similar case where it's easy to reproduce: Just load the save and drive MARS through the wall. BEFORE: AFTER: user_damagebug1-8.json Quote Link to comment Share on other sites More sharing options...
Chris Posted August 11, 2023 Share Posted August 11, 2023 14 minutes ago, Skitso said: Here's another similar case where it's easy to reproduce: Just load the save and drive MARS through the wall. BEFORE: AFTER: user_damagebug1-8.json 1.59 MB · 0 downloads Thanks, I'll check those out! Quote Link to comment Share on other sites More sharing options...
Jorlem Posted August 11, 2023 Share Posted August 11, 2023 10 hours ago, Chris said: Thanks, I'll check those out! If you need more saves for this bug, I provided a couple in this report (from 1.29d) I hope that is helpful. Quote Link to comment Share on other sites More sharing options...
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