Melee Posted July 3, 2023 Share Posted July 3, 2023 Description: The nonexistent engineers in the nonexistent workshop are refusing to work. What Happened: Received notice Bravo engineers had stopped working due to lack of storage space. Bravo has no engineers and no workshop. Alpha has engineers but they are not working on anything. Alpha and Bravo storerooms are not at capacity. output.log user_day_68_manual_save-108.json Quote Link to comment Share on other sites More sharing options...
Chris Posted July 4, 2023 Share Posted July 4, 2023 11 hours ago, Melee said: Description: The nonexistent engineers in the nonexistent workshop are refusing to work. What Happened: Received notice Bravo engineers had stopped working due to lack of storage space. Bravo has no engineers and no workshop. Alpha has engineers but they are not working on anything. Alpha and Bravo storerooms are not at capacity. output.log 3.35 MB · 0 downloads user_day_68_manual_save-108.json 435.97 kB · 0 downloads Thanks. Yeah, that's weird. We'll take a look. Quote Link to comment Share on other sites More sharing options...
Melee Posted July 4, 2023 Author Share Posted July 4, 2023 (edited) Bravo and now also Charlie (new storeroom) messages keep recurring couple? times per day. Alpha, Bravo, and Charlie base storeroom capacities are currently 123/150, 141/150, and 81/150 respectively. I don't think idle engineers produce funding while Engineering is stopped too. Edited July 4, 2023 by Melee Quote Link to comment Share on other sites More sharing options...
DaviddesJ Posted July 13, 2023 Share Posted July 13, 2023 Presumably your engineers should be able to generate cash if your storeroom is full. Quote Link to comment Share on other sites More sharing options...
Melee Posted July 13, 2023 Author Share Posted July 13, 2023 I keep an expenditure log and the available cash didn't jive with the expected +6K/day from idle engineers when I updated the log a few days after the message the engineers had stopped. I might have bought something too that I didn't remember. I didn't replay the days to see. Quote Link to comment Share on other sites More sharing options...
DaviddesJ Posted July 13, 2023 Share Posted July 13, 2023 When engineers are generating cash it gets credited to you every hour. So if you go through an hour on the geoscape and you don't get any cash increase then it's not working. Quote Link to comment Share on other sites More sharing options...
Melee Posted July 13, 2023 Author Share Posted July 13, 2023 Yes, I had expected to get 18K over the course of 3 days and I got less than 18K. I didn't think I had bought anything and it was only a few K shy which kinda matched with the few hours the storage rooms were full until one completed. Quote Link to comment Share on other sites More sharing options...
Melee Posted July 15, 2023 Author Share Posted July 15, 2023 (edited) I have confirmed in m1.16, if engineers are stopped due to full storage, they do not generate hourly idle funds. Additionally, if engineers are stopped due to a full storeroom and an additional storage room finishes construction, the engineers remain stopped. Running attached save until storeroom at base Alpha finishes construction resulting in 217/275 storage, alpha engineering still shows stopped due to 'stores full'. Bravo and Charlie storerooms capacities are 144/150 and 147/150. The slack-jawed troglodytes in Engineering can't figure out the storeroom is no longer full and are now stuck stopped. user_day_106_manual_save-185.json Edited July 15, 2023 by Melee 1 Quote Link to comment Share on other sites More sharing options...
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