GrumpySage Posted December 6, 2011 Share Posted December 6, 2011 Soldier with pistol and basic armor standing in front of the 'signs' close to the chinook. Just before the kneeling animation plays/just after the standing animation, it looks like the entire soldier is moved 1 pixel up or down. I've tried my best to display it in the picture below. I took a screenshot of the soldier standing (pic 1) and one just after I click to crouch (pic 2). On the left hand side, I've cut out a sliver of pic 1 and placed it in pic 2 so the soldier 'fits'. As you can see, the tiles doesn't line up. On the right hand side, I've done the same, but lining it up with the tiles. The soldier has moved (helmet and foot show it best). http://img338.imageshack.us/img338/434/jitterbug.png ..Interestingly, I noticed something else. After my soldier crouched and stood back up, he is now in a slightly different position. The top corner of the sign near his hand is a different size than the previous screenshot. http://img718.imageshack.us/img718/5600/jitterbug2.png Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 7, 2011 Share Posted December 7, 2011 Rather than re-report unfixed bugs, just re-post in the original threads. Saves space. Quote Link to comment Share on other sites More sharing options...
GrumpySage Posted December 7, 2011 Author Share Posted December 7, 2011 Ah, apologies. I thought you wanted bugs re-reported in a new thread, as per my thread "A couple of suggestions/bugs?". Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 7, 2011 Share Posted December 7, 2011 Ah, AD said that. Its either/or really. Up to Chris really, but for minor bugs I'd leave making new threads a couple builds, just to be sure they've actually been forgotten or ignored. I thought AD was talking about you making separate threads for the bugs you'd reported in that thread. They were new or hadn't been reported for a couple builds. I actually forgot to read the last sentence of your OP of the suggestion thread. I was actually taking about bug compilation threads in general, they're not really that helpful, especially since alot of them re-report bugs that already have reports. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 7, 2011 Share Posted December 7, 2011 I imagine this is as a result of the idle animation having different offset values to that of the crouching / kneeling animation. I'll have a look at this in the future, it's not a major thing right now. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 7, 2011 Share Posted December 7, 2011 I don't really mind whether you re-report or just repost in the existing thread re: continuing bugs, either. Quote Link to comment Share on other sites More sharing options...
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