Templer Posted October 18, 2012 Share Posted October 18, 2012 (edited) For the reason of more immersion I would love to hear much more radio chatter while dogfighting. (Target in sign, target lost, Fox 1,2,3,4, I'm hit, the bastard breaking left, check your six, feet wet, feet dry, empty fuel, heading home, back to base, watch out, eject, eject, eject...and so on - stuff like that). Any other suggestions? Edited October 18, 2012 by Templer Quote Link to comment Share on other sites More sharing options...
Buzzles Posted October 18, 2012 Share Posted October 18, 2012 I'd rather not hear any at all. You're going to be doing quite a large number of aircombats during the course of a game, and unless you have a massive soundbank, it will get pretty state in short order and go from being cool to just being annoying. Quote Link to comment Share on other sites More sharing options...
Gorlom Posted October 18, 2012 Share Posted October 18, 2012 I think the last time this was suggested the general conclusion was that Buzzle just posted. The idea is cool but the cool would probably wear off pretty quickly if you heard it over and over and over all the time.. Quote Link to comment Share on other sites More sharing options...
LesserAngel Posted October 18, 2012 Share Posted October 18, 2012 I think a simple "Target in range" and "Target down" would be interesting, but not necessary. Quote Link to comment Share on other sites More sharing options...
Voidfoam Posted October 18, 2012 Share Posted October 18, 2012 I liked the applause and the cheering in the X-com game after the first downing. This would be nice after a successful terror mission, downed big ship or destroyed alien base. In other words, the important victories. That would be nice. Also the sounds of fighting and screaming in the terror missions in X-com EU i liked a lot. Made a whole lot unique stress and severity apart from the other missions in the game. Generally, for some reason, no games ever succeed in making unit acknowledge-sounds sound good. They never feel real. But the once playing now in Aircombat sound good and very real, probably because they are. Quote Link to comment Share on other sites More sharing options...
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