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"[V14.11 - Ground Combat] Grounded Corvettes cause game crash"


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I apologize if this thread was already made, I looked through the first 3 pages and didn't see any threads that might be it.

Around mid-July, on Veteran difficulty, Landingships escorted by Heavy Fighters began to appear. Attempts to destroy them without Alieum and Laser technology failed, but I was able to land a Chinook at the grounded site. I performed my turn, killed some aliens, but halfway through the Alien's turn (the best I can assume), the game crashed and booted me out, as opposed to a crash where I have to reboot my laptop to get out of. I reloaded the game, and the same ship force (Landship, 2 Heavies) appeared over my other base, roughly the same time the other one did (just after Power Source finished being researched, unrelated but a good benchmark). Chinook tailed, landed on the ground, and the bug repeated, crashing mid-Alien turn.

Also, after so many loads, my tanks had glitched as others have mentioned on here, fading out, but still usable on their Chinook.

I'll keep playing this file until something works. I looked for the save file but didn't know where it would be located. And I doubt screencaps would be helpful.

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And that was the third time. Perhaps more towards the end of the Alien's turn, maybe just as it would be mine.

I'll refrain from playing more, perhaps the save file will be useful to you. I just need to know where to find it and upload it.

It also does not provide a message like "Xenonauts dump exceeded" like some others do. Just the usual Win7 "This program has stopped working."

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I have the same problem happening in my save. Currently can't upload the save from here and without being able to look at what kind of ship right now I believe it is a medium size.

However, the problem is the same. In July, Chinhook goes to the grounded undamaged ship and starts ground combat. I take my turn and sometimes depend on the reload kill some aliens and end my turn. The alien turn starts and all seems well during hidden movement, but toward the end the game crashs as with Anon_spartan's example.

I do recall one reload there was a targetable shadow that moved during alien phase and I'm pretty sure that may have been a graphical error, but no idea if it was part of the reason of the crash.

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