asdfcyber Posted December 23, 2022 Share Posted December 23, 2022 See also this reply by @Ruggerman: When a Sebillian is not at full health and falls unconscious, it can heal itself to above the stun damage so that it regains consciousness. I'm not sure if that is a bug, because it kind of makes sense lore-wise. However what is definitely a bug, is that its fall-unconscious animation is broken when stunned again, so that it for example can fall to the ground and reset back to its default pose: I've also seen one do something which looked like a backflip. In the included savefile the Sebillian above heals, when whacked on the head it will glitch. auto_groundcombat_turn_7_end-163.json Quote Link to comment Share on other sites More sharing options...
Procion Posted December 27, 2022 Share Posted December 27, 2022 I have the same thing, I need to stun them one or 2 times (turns) more Quote Link to comment Share on other sites More sharing options...
silencer Posted December 28, 2022 Share Posted December 28, 2022 On the opposing side. Bleeding unconscious soldiers don't bleed, but the popupĀ still shows and cannot be treated by medikit Quote Link to comment Share on other sites More sharing options...
Chris Posted January 1, 2023 Share Posted January 1, 2023 Thanks. Those are two seperate bugs there but we'll take a look at both. For the Sebillians I think the fix is just going to be disabling Regeneration when the unit is unconscious. Quote Link to comment Share on other sites More sharing options...
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