Max_Caine Posted September 3, 2012 Share Posted September 3, 2012 (edited) Okay dokey, since the last thread like this went down like a lead balloon, let's try again. I'm going to report in this thread Glitchy Tiles Only, specifically: Tiles which shouldn't block out/should block/half block out the player view of NPCs and squaddies Tiles which NPCs and squaddies should/should not be able to move into because of the tile, and for no other reason, e.g. if a destroyed door blocks movement, I call that a glitchy tile. If an alien dies in a destroyed door and the door blocks movement, I do not call that a glitchy tile. Tiles which cause unusal movement behaviour because of the tile, and for no other reason, e.g squaddie/alien/civilian "sliding" through a fence or barrier Improperly set scenery. By this I mean tiles whose properties mean they appear incorrectly on the screen. (As an example, scroll down a bit - you will see a picture of a window that should line up with the walls to either side but does not. If you'd like to report glitchy tiles in this thread, please stick to the above. Thanks! And so, to buisness. Industrial Alien dude took a shortcut through a wall with a window. Pic here. Another alien dude spawned in wall of alien scout. Pic here. EDIT: A few more while I'm at it, all Industrial. Brick wall semi-hiding Xenonauts. Got pic? Two in this one. I can order a squaddie to walk through any part of the red van, and the chain link fence is superimposed on top of the squaddie standing in front of it. Pic here. When vaulting over this concrete wall, the squaddie is superimposed on top, even though the squaddie is now behind the wall. Pic pic pic. EDIT 2: 3 more industrial tiles, all with the same kind of problem: I can walk through all parts of the blue car: A pic And I can walk into this stack of crates. Moar pics. And I can walk into this lumber pile. Here's the pic. Edited September 9, 2012 by Max_Caine Quote Link to comment Share on other sites More sharing options...
Guest Posted September 4, 2012 Share Posted September 4, 2012 Yes, I have this bug as well. Quote Link to comment Share on other sites More sharing options...
scmerc224 Posted September 4, 2012 Share Posted September 4, 2012 I'm having the same problem. Quote Link to comment Share on other sites More sharing options...
Tam Elbrun Posted September 6, 2012 Share Posted September 6, 2012 Got a picture of this one. Malformed window. Quote Link to comment Share on other sites More sharing options...
Moonshine Fox Posted September 7, 2012 Share Posted September 7, 2012 Yup, seeing overlaps as well. Quote Link to comment Share on other sites More sharing options...
Tam Elbrun Posted September 7, 2012 Share Posted September 7, 2012 Can someone confirm how many of these are still in 14.11? I'm going to go test that now. Quote Link to comment Share on other sites More sharing options...
Moonshine Fox Posted September 7, 2012 Share Posted September 7, 2012 Mine was in 14.1. Quote Link to comment Share on other sites More sharing options...
Xeno Posted September 9, 2012 Share Posted September 9, 2012 No screenshots (will grab some in future), from V14.1 White industrial van, soldier can walk over it making it look like he's on top of it. Same concrete divider issues as described above. Very rare: house in industrial map not rendering a few wall tiles Rare: a few warehouse wall tiles in industrial map not rendering Other than that it's actually been pretty good. I've been playing the heck out of it past 48 hours. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 9, 2012 Author Share Posted September 9, 2012 Added "Improperly set scenery" to the list of things to look out for. All the items I listed previously are present in 14.11. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.