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[V22.2 - Ground combat] Crash upon ending turn


Norpal

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- Doing a Cleaner Site ground mission. A few turns in, I finish my turn, click on the End Turn button, and after a brief pause the game displays a bunch of red error text and crashes.

- The crash seems to happen before enemy activity takes place; At least, the "Enemy activity" screen does not come up before the crash.

- This has happened a few times in the exact same manner. Each time, it only happened once; The game makes the end turn save before crashing, and when I end the turn again after reloading the game, it proceeds without issue.

- Something to do with grenades? The red text (which I suppose is the output.log) says something about "ExplosionDamage", and I seem to remember the AI apparently having used grenades during the mission preceding the crash. Not 100% sure it's been every time, though, just a feeling.

- Attached are output.log, the turn-end autosave preceding the crash, the following start-turn autosave, and the pre-mission geoscape autosave. (I uploaded the output.log file before rebooting the game and adding the last autosave, so it should be the correct one.)

output.log

auto_groundcombat_turn_5_end-21.json

auto_groundcombat_turn_6_start-23.json

auto_strategy_before_combat-3.json

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The Devs mentioned in the Info for V.22.2 that there is an Error they investigate. I think you have found it, what the Devs announce.

There's still one major crash in the game that we're looking for bug reports on. This crash will occur at the start or end of a turn, and is caused by an AI unit firing a shot that somehow gets corrupted.

If I got the same Crash too, I will join.

Everything else seems to work correctly now.

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40 minutes ago, Norpal said:

- Doing a Cleaner Site ground mission. A few turns in, I finish my turn, click on the End Turn button, and after a brief pause the game displays a bunch of red error text and crashes.

- The crash seems to happen before enemy activity takes place; At least, the "Enemy activity" screen does not come up before the crash.

- This has happened a few times in the exact same manner. Each time, it only happened once; The game makes the end turn save before crashing, and when I end the turn again after reloading the game, it proceeds without issue.

- Something to do with grenades? The red text (which I suppose is the output.log) says something about "ExplosionDamage", and I seem to remember the AI apparently having used grenades during the mission preceding the crash. Not 100% sure it's been every time, though, just a feeling.

- Attached are output.log, the turn-end autosave preceding the crash, the following start-turn autosave, and the pre-mission geoscape autosave. (I uploaded the output.log file before rebooting the game and adding the last autosave, so it should be the correct one.)

output.log

auto_groundcombat_turn_5_end-21.json

auto_groundcombat_turn_6_start-23.json

auto_strategy_before_combat-3.json

Thanks, that's a really clear and helpful bug report!

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