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[v6.2 Geoscape] Program crashes to desktop on specific date/time


m3nt0r

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Hello and congrats for your great game :),

Game crashes to desktop on Specific Game Date/Time(11 March 2018 09:00) while at Geoscape(after completed Base Raid Mission), everything to this point played smoothly and with very good performance.

System:

i3 6006U @ 2Ghz

Intel HD520

12GB Ram

Log:

2019-07-13 20:39:56,047 [FATAL] (D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\XenonautsMain.cs:523)
[INITIAL CRASH]
Artitas.EntityMutationException: A crash occurred during entity mutation - Mutation [ID: 91, ComponentID: 452, Next: GeoscapeDateTime:3/11/2018 9:00:00 AM, Added: True] ---> Artitas.EntityMutationException: A crash occurred during delayed entity mutation - Mutation [ID: 6699, ComponentID: 449, Next: Xenonauts.Strategy.Components.MainBase.DurationComponent, Added: True] ---> System.NullReferenceException: A fatal error occurred during Update[] -  - Object reference not set to an instance of an object
  at Xenonauts.Strategy.Data.Missions.AlienBaseMission.PassiveDetectionCheck (Artitas.Entity mainBase, Artitas.Entity mission) [0x00018] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\Missions\AlienBaseMission.cs:131
  at Xenonauts.Strategy.Data.EntityEffects.ActionEffect.Apply (Artitas.Entity mainBase, Artitas.Entity target) [0x00009] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\EntityEffects\ActionEffect.cs:33
  at Xenonauts.Strategy.Data.ADelegateEffect+<Apply>c__AnonStorey0.<>m__0 (IEntityEffect eff) [0x0000d] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\IEntityEffect.cs:93
  at System.Collections.Generic.List`1[Xenonauts.Strategy.Data.IEntityEffect].ForEach (System.Action`1 action) [0x00018] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361
  at Xenonauts.Strategy.Data.ADelegateEffect.Apply (Artitas.Entity mainBase, Artitas.Entity target) [0x00027] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\IEntityEffect.cs:93
  at Xenonauts.Strategy.Data.EntityEffects.TargetOneLinkEffect`1[Xenonauts.Strategy.Components.ActivityControllerLink].Apply (Artitas.Entity mainBase, Artitas.Entity target) [0x00053] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\EntityEffects\TargetEffect.cs:380
  at Xenonauts.Strategy.Data.EntityEffect.HandleEffects (IEnumerable`1 effects, System.Object[] args) [0x00098] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\IEntityEffect.cs:138
  at Xenonauts.Strategy.Components.StateMachineComponent`3[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers,Xenonauts.Strategy.Components.ActivityStateMachineComponent].<Setup>m__8 (States ste, Stateless.Transition trans, System.Object[] args) [0x00014] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Components\Effect\StateMachineComponent.cs:213
  at Stateless.StateMachine`2+StateRepresentation[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].ExecuteEntryActions (Stateless.Transition transition, System.Object[] entryArgs) [0x0003b] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateRepresentation.cs:112
  at Stateless.StateMachine`2+StateRepresentation[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].Enter (Stateless.Transition transition, System.Object[] entryArgs) [0x00054] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateRepresentation.cs:92
  at Stateless.StateMachine`2[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].InternalFire (Triggers trigger, System.Object[] args) [0x000b2] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateMachine.cs:213
  at Xenonauts.Strategy.Components.StateMachineComponent`3[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers,Xenonauts.Strategy.Components.ActivityStateMachineComponent].Trigger (Artitas.Entity source, Triggers trigger, System.Object[] args) [0x00042] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Components\Effect\StateMachineComponent.cs:168
  at Xenonauts.Strategy.Data.EntityEffects.TriggerStateMachineEffect`3[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers,Xenonauts.Strategy.Components.ActivityStateMachineComponent].Apply (Artitas.Entity mainBase, Artitas.Entity target) [0x00036] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\EntityEffects\Region\TriggerStateMachineEffect.cs:38
  at Xenonauts.Strategy.Data.EntityEffects.CheckCompleteConditionalEffect`1+<Apply>c__AnonStorey0[Xenonauts.Strategy.Components.MainBase.DurationComponent].<>m__0 (IEntityEffect effect) [0x0000d] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\EntityEffects\Conditionals\CheckCompleteConditionalEffect.cs:40
  at System.Collections.Generic.List`1[Xenonauts.Strategy.Data.IEntityEffect].ForEach (System.Action`1 action) [0x00018] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361
  at Xenonauts.Strategy.Data.EntityEffects.CheckCompleteConditionalEffect`1[Xenonauts.Strategy.Components.MainBase.DurationComponent].Apply (Artitas.Entity mainBase, Artitas.Entity target, Xenonauts.Strategy.Components.MainBase.DurationComponent arg0) [0x0004a] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\EntityEffects\Conditionals\CheckCompleteConditionalEffect.cs:40
  at Xenonauts.Strategy.Data.EntityEffect`1[Xenonauts.Strategy.Components.MainBase.DurationComponent].Apply (Artitas.Entity mainBase, Artitas.Entity target, System.Object arg0) [0x00020] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\IEntityEffect.cs:158
  at Xenonauts.Strategy.Data.EntityEffect.HandleEffects (IEnumerable`1 effects, System.Object[] args) [0x00089] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Data\IEntityEffect.cs:136
  at Xenonauts.Strategy.Components.StateMachineComponent`3[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers,Xenonauts.Strategy.Components.ActivityStateMachineComponent].<Setup>m__8 (States ste, Stateless.Transition trans, System.Object[] args) [0x00014] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Components\Effect\StateMachineComponent.cs:213
  at Stateless.StateMachine`2+StateRepresentation[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].ExecuteEntryActions (Stateless.Transition transition, System.Object[] entryArgs) [0x0003b] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateRepresentation.cs:112
  at Stateless.StateMachine`2+StateRepresentation[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].Enter (Stateless.Transition transition, System.Object[] entryArgs) [0x0001c] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateRepresentation.cs:87
  at Stateless.StateMachine`2[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers].InternalFire (Triggers trigger, System.Object[] args) [0x000b2] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\AI\FSM\StateMachine.cs:213
  at Xenonauts.Strategy.Components.StateMachineComponent`3[Xenonauts.Strategy.Components.ActivityStateMachineComponent+States,Xenonauts.Strategy.Components.ActivityStateMachineComponent+Triggers,Xenonauts.Strategy.Components.ActivityStateMachineComponent].Trigger (Artitas.Entity source, Triggers trigger, System.Object[] args) [0x00042] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Components\Effect\StateMachineComponent.cs:168
  at Strategy.Systems.ActivitySystem.TickActivityStateMachineOnICompletableUpdate (Artitas.Family family, Artitas.Entity activity, Int32 componentId, IComponent prev, IComponent next) [0x00034] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Systems\ActivitySystem.cs:93
  at Artitas.Family.UpdateEntity (Int32 entityID, Int32 componentID, IComponent previous, IComponent next) [0x00085] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Family.cs:514
  at Artitas.Managers.FamilyManager.UpdateComposition (Int32 entityID, Int32 componentID, IComponent prevComp, IComponent newComp, Boolean added) [0x00044] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Managers\FamilyManager.cs:290
  at Artitas.World.MutateComponentOnEntity (Int32 entityID, Int32 componentID, IComponent previousC, IComponent nextC, Boolean added) [0x000d6] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:356
  --- End of inner exception stack trace ---
  at Artitas.World.HandleDelayedMutations () [0x000fe] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:305
  at Artitas.World.MutateComponentOnEntity (Int32 entityID, Int32 componentID, IComponent previousC, IComponent nextC, Boolean added) [0x00108] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:363
  --- End of inner exception stack trace ---
  at Artitas.World.MutateComponentOnEntity (Int32 entityID, Int32 componentID, IComponent previousC, IComponent nextC, Boolean added) [0x00168] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:376
  at Artitas.GlobalEntity.AddGeoscapeDateTime (DateTime value) [0x00062] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Generated\Entity\GlobalEntity\GeoscapeDateTimeGlobalEntityDSL.cs:73
  at Xenonauts.Strategy.Systems.TimeTransitionSystem.UpdateTimeOnBase (Artitas.Events.DeltaTimeEvent event) [0x00119] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\Strategy\Systems\Geoscape\TimeTransitionSystem.cs:227
  at (wrapper delegate-invoke) System.Action`2<Xenonauts.Strategy.Systems.TimeTransitionSystem, Artitas.Events.DeltaTimeEvent>:invoke_void__this___TimeTransitionSystem_DeltaTimeEvent (Xenonauts.Strategy.Systems.TimeTransitionSystem,Artitas.Events.DeltaTimeEvent)
  at Artitas.Core.Utils.ExpressionUtil+<ActionFromMethodInfoFactory>c__AnonStorey1`4[Artitas.Systems.EventSystem,Artitas.Events.DeltaTimeEvent,Xenonauts.Strategy.Systems.TimeTransitionSystem,Artitas.IEvent].<>m__0 (Artitas.Systems.EventSystem target, IEvent param) [0x0001c] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Utils\ExpressionUtil.cs:151
  at Artitas.Systems.EventSystem.HandleSubscribers (IEvent event) [0x00050] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:49
  at Artitas.Systems.EventSystem.Handle (IEvent event) [0x00003] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\Systems\EventSystem.cs:26
  at Artitas.DefaultProcessStrategy.Process (IEvent event) [0x00202] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:888
  at Artitas.DefaultProcessStrategy.Process () [0x00023] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:826
  at Artitas.World.Process () [0x00007] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Artitas\Artitas.Core\Code\World.cs:695
  at Common.Screens.DataStructures.WorldManagedScreen`2[Xenonauts.GameScreens,Common.Screens.DataStructures.IScreenParameters].Update (Single deltaTime) [0x00032] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\DataStructures\WorldManagedScreen.cs:49
  at Common.Screens.ScreenManager`1[Xenonauts.GameScreens].Update (Single deltaTime) [0x000f3] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Libraries\Common\Code\Lifecycles\ScreenLifecycle\ScreenManager.cs:150
  at Xenonauts.XenonautsMain.Update () [0x00066] in D:\Jenkins\workspace\X2 (Build)\hotfix-0.47.2\Assets\Code\Screens\XenonautsMain.cs:443

Edited by m3nt0r
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