Coffee Potato Posted July 11, 2019 Share Posted July 11, 2019 Inwas a bit iffy about it at first, but this all-in for TU freedom thing is definitely bringing me back to the Silent Storm days right now. Hop out of the drop ship onto a raid map, throw out 15 grenades, watch as the map just erupts. GLORIOUS. Quote Link to comment Share on other sites More sharing options...
Chris Posted July 11, 2019 Share Posted July 11, 2019 Hmm - that's another point to add to the balancing chat, actually. The TU cost for using grenades may be set too low. It's not really intended that you can move and still throw multiple grenades in a single turn. Quote Link to comment Share on other sites More sharing options...
Coffee Potato Posted July 11, 2019 Author Share Posted July 11, 2019 12 minutes ago, Chris said: Hmm - that's another point to add to the balancing chat, actually. The TU cost for using grenades may be set too low. It's not really intended that you can move and still throw multiple grenades in a single turn. Definitely. That mess should be like 40 for hurting nades, 20 for supports. Until then, I'ma enjoy that a have a unit that can throw 6 grenades a turn, despite never being in a mission before XD Quote Link to comment Share on other sites More sharing options...
Coffee Potato Posted July 11, 2019 Author Share Posted July 11, 2019 Balanced or not, this is A-super amusing, and B-surprisingly not breaking the game engine. C-Barely even lagging on a potato of a laptop. 1 Quote Link to comment Share on other sites More sharing options...
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