Emily_F Posted July 3, 2019 Share Posted July 3, 2019 Having played quite a few hours of this new version, generally I like most of the changes. The Sibellians are still a bit too high scored in terms of reflexes given that it's meant to be their weak point to balance out they can take lots of punishment. Other than that, it all seems balanced. The armoury screen has become a disaster. The old screen was much more user friendly. Are there plans to allow you to see the weapons' stats so you can choose which weapons to deploy? Are you any closer to coming up with being able to increase strength? Quote Link to comment Share on other sites More sharing options...
Chris Posted July 3, 2019 Share Posted July 3, 2019 Thanks for the feedback. Yes, tooltips are a priority for us in the coming builds. Allowing soldiers to level up strength is also something that'll get added at some point, although it's not top of our to-do list right now. Can you expand a bit more on why you don't like the new Armory screen - what has changed that has made it harder to use / understand? Quote Link to comment Share on other sites More sharing options...
Emily_F Posted July 3, 2019 Author Share Posted July 3, 2019 Hard to explain but it would be much easier if you had a list of suppliers with their stats displayed that you could drag and drop onto the drop ship. Also, if would be preferable to just have your soldiers armed with their kit all the time. Quote Link to comment Share on other sites More sharing options...
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