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Alien alloys will obviously be extremely useful for body armor and a host of other things, and it sounds like plasma clips might not be differentiated by weapon type so they might be useful to (I don't know if they'll work in reverse-engineered human plasma weapons though). It might be possible later on to make alien alloys, I don't know.

I haven't seen anything you can actually make out of alien alloys in the demo build, however. I've ended up researching everything available, including the post-powerplant alien alloy research, but never got the option to make body armor, and there was no option to make lasers after I researched plasma rifles.

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It seems a little strange, that they don't just keep the weapons and hotglue on iron-sights and a way to pull the ammo out so they can reload it. It's fine though, and it shows they aren't slavishly devoted to the parts of X-Com that don't matter.

Considering how many things are automatically sold off, I suspect everything that you manually sell must be useful later (or as an emergency reach fund to get that replacement fighter you needed yesterday). Except I'm pretty sure you can just sell flares for a profit, I think they're kind of a bug. :)

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