Aelius Posted November 15, 2011 Share Posted November 15, 2011 I don't know if it's just me but the walking animations on this build seem a little clumpsy... it seems the soldiers are moving faster than their legs move. Quote Link to comment Share on other sites More sharing options...
WieselTrupp Posted November 15, 2011 Share Posted November 15, 2011 I can report this too, thought it would be normal. Quote Link to comment Share on other sites More sharing options...
Chris Posted November 15, 2011 Share Posted November 15, 2011 Yeah you're right. I'll have a look at this. We'll need to speed up or slow down the animation play speed it seems. Quote Link to comment Share on other sites More sharing options...
Monkeychow Posted November 30, 2011 Share Posted November 30, 2011 (edited) And please have 2 animation speeds depending on the direction the soldier's walking. At the moment the animation speed seems to be the same but obviously the soldier has to make more steps if he's walking a tile diagonally (1:1414). It looks OK if the soldiers are moving along the grid lines but if they move north (in screen space) it becomes obvious that something is wrong. Edited November 30, 2011 by Monkeychow Quote Link to comment Share on other sites More sharing options...
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