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[V8.0 Ground Combat] soldier animations look like "Michael Jackson moonwalk"


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  • 3 weeks later...

And please have 2 animation speeds depending on the direction the soldier's walking.

At the moment the animation speed seems to be the same but obviously the soldier has to make more steps if he's walking a tile diagonally (1:1414).

It looks OK if the soldiers are moving along the grid lines but if they move north (in screen space) it becomes obvious that something is wrong.

Edited by Monkeychow
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