Xara Posted October 27, 2014 Share Posted October 27, 2014 which file I need to edit for more engineers and Scientists? I have 10 for one Space... Quote Link to comment Share on other sites More sharing options...
The Watcher Posted October 27, 2014 Share Posted October 27, 2014 buildings.xml Quote Link to comment Share on other sites More sharing options...
Xara Posted October 27, 2014 Author Share Posted October 27, 2014 Hu? I found one "10" <Row ss:AutoFitHeight="0"> <Cell><Data ss:Type="String">Laboratory</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">100000</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">25000</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="String">uitextures/buildings/laboratory</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">10</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="String">1;2</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">0</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">0</Data></Cell> <Cell ss:StyleID="s64"><Data ss:Type="Number">-1</Data></Cell> but this change not the number of scientists... Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 27, 2014 Share Posted October 27, 2014 Could you be more precise in your question, please? Would you like to know: 1) How to increase the maximum number of scientists/engineers a laboratory or workshop can hold or 2) How to increase the number of scientists/engineers you start with. Quote Link to comment Share on other sites More sharing options...
Xara Posted October 27, 2014 Author Share Posted October 27, 2014 This: How to increase the number of scientists/engineers you start with. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 27, 2014 Share Posted October 27, 2014 In gameconfigs adjust the values <StartingScientists> and <StartingTechinicans> to adjust the starting number of scientists and technicians. BTW that "10" you found is the number of days it takes for a building to be constructed. Quote Link to comment Share on other sites More sharing options...
Xara Posted October 27, 2014 Author Share Posted October 27, 2014 (edited) Oh sorry...my english is bad...I do think How to increase the maximum number of scientists/engineers a laboratory or workshop. I have a Labor and only ten workers...I would like 20 or 25 scientists... sorry more work space... gameconfig.xml <labSpacePerBuilding value="25" comment="Lab space will be increased per laboratory." /> <manSpacePerBuilding value="25" comment="Workshop space will be increased per workshop." /> <livSpacePerBuilding value="40" comment="Living space will be increased per living quarters." /> Edited October 27, 2014 by Xara Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 28, 2014 Share Posted October 28, 2014 If you're using Community Edition or are trying out v1.5x, buildings.xml is altered in ways which will help you. There are two specific entries in buildings.xml - ResearchSpace and WorkshopSpace which control how many scientists or engineers will fit into a building. Quote Link to comment Share on other sites More sharing options...
Xara Posted October 28, 2014 Author Share Posted October 28, 2014 I have Xenonauts 1.9 and one with Hellgate Mod. At Basic it work...Hellgate not. There is no entrie... Quote Link to comment Share on other sites More sharing options...
drages Posted October 28, 2014 Share Posted October 28, 2014 U need to go assets mods hellgate assets.. there will be the file u looking for.. Quote Link to comment Share on other sites More sharing options...
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