Jump to content
ingolfson

Any way to see the full Xenopedia?

Recommended Posts

So I finished the game. Loved it - hats off to the devs!

BUT there were about 3 techs that I didn't manage to research before I HAD to play the endgame (as too many countries were failing).

And to be honest, I've played the game enough for now. Likely will binge on it again, but that may be a year or two away.

So is there any way I can see the entries (with images - such lovely paintings!) for the remaining techs? Any cheats that I can use to give myself more research or time on one of my last savegames, or anywhere where the full Xenopedia can be viewed externally instead?

Share this post


Link to post
Share on other sites

Well, you could read the entries in xenopedia.xml and you can see the pictures in the assets/xenopedia file. However, you can't see them together outside of the game.

Share this post


Link to post
Share on other sites

Well you could look at the sticky post at the top of this forum entitled 'Tech Tree Overview' where the whole tech tree has been laid out in an image by a forum member.

That will give you an overview of the tech tree but doesn't use the in game artwork.

As kabill says the only way to see that at the moment is to go and look in the game files.

Share this post


Link to post
Share on other sites

You can also try this to get everything visible in the Xenopedia when you start a new game (I didn't test it though):

1. Go to your game install directory. Find the scripts folder inside the assets folder. Find the file "_basebuilt.lua".

2. Back-up the file.

3. Open the file in a text editor.

4. Copy and paste the following into the file:

UnlockKnowledge( ""airplane.human.shrike"" );

UnlockManufacture( ""ManTech.Shrike"" );

UnlockKnowledge( ""airplane.human.valkyrie"" );

UnlockManufacture( ""ManTech.Valkyrie"" );

UnlockKnowledge( ""airplane.human.mig31"" );

UnlockManufacture( ""ManTech.MiG32"" );

UnlockKnowledge( ""airplane.human.fury"" );

UnlockKnowledge( ""Researches.SingularityTorpedo"" );

UnlockManufacture( ""ManTech.Fury"" );

UnlockItem(""AV.SINGULARITYTORP"");

UnlockKnowledge( ""airplane.human.corsair"" );

UnlockManufacture( ""ManTech.Corsair"" );

UnlockKnowledge( ""airplane.human.marauder"" );

UnlockManufacture( ""ManTech.Marauder"" );

UnlockKnowledge( ""armour.buzzard"" );

UnlockManufacture( ""ManTech.Buzzard"" );

UnlockKnowledge( ""armour.predator"" );

UnlockManufacture( ""ManTech.Predator"" );

UnlockKnowledge( ""armour.sentinel"" );

UnlockManufacture( ""ManTech.Sentinel"" );

UnlockKnowledge( ""armour.wolf"" );

UnlockManufacture( ""ManTech.Wolf"" );

UnlockKnowledge( ""Researches.QuantumCryptologyCentre"" );

UnlockBuilding( ""QuantumCryptologyCenter"" );

UnlockKnowledge( ""Researches.AssaultShield"" );

ReplaceItem(""weapon.combatshield"",""weapon.assaultshield"");

UnlockKnowledge( ""Researches.BaseUpgrade"" );

UnlockBuilding(""NanotechWorkshop"");

UnlockBuilding(""QuantumLaboratory"");

SetCurrentLaboratoryLevel(1);

SetCurrentWorkshopLevel(1);

SetCurrentBackgroundLevel(""2"");

UnlockItem(""weapon.grenade.shock"");

UnlockKnowledge( ""Researches.ElectroshockGrenade"" );

UnlockKnowledge( ""Researches.MAGWeaponry"" );

UnlockManufacture( ""ManTech.MAGpistol"" );

UnlockManufacture( ""ManTech.MAGcarbine"" );

UnlockManufacture( ""ManTech.MAGrifle"" );

UnlockManufacture( ""ManTech.MAGprecision"" );

UnlockItem(""ammo.MAG.MAGclip"");

UnlockKnowledge( ""Researches.ParticleBeam"" );

UnlockManufacture( ""ManTech.ParticleBeam"" );

UnlockItem(""ammo.ballistic.particlebeam"");

UnlockKnowledge( ""Researches.AlienBiology"" );

SetGameObjective( ""Objectives.Objective4"" );

"

UnlockKnowledge( ""Researches.AlienInvasion"" );

SetGameObjective( ""Objectives.Objective1"" );

UnlockKnowledge( ""Researches.AlienLeaderInterrogation"" );

SetGameObjective( ""Objectives.Objective10"" );

UnlockKnowledge( ""Researches.AlienInterrogation"" );

SetGameObjective( ""Objectives.Objective6"" );

UnlockKnowledge( ""Researches.AlienOfficerInterrogation"" );

SetGameObjective( ""Objectives.Objective8"" );

UnlockKnowledge( ""Researches.AndronDisassembly"" );

AddDamageBonus( ""Andron"", 0 );

UnlockKnowledge( ""Researches.CaesanAutopsy"" );

AddDamageBonus( ""Caesan"", 0 );

UnlockKnowledge( ""Researches.CaesanVivisection"" );

AddDamageBonus( ""Caesan"", 10 );

UnlockKnowledge( ""Researches.HarridanAutopsy"" );

AddDamageBonus( ""Harridan"", 0 );

UnlockKnowledge( ""Researches.HarridanVivisection"" );

AddDamageBonus( ""Harridan"", 10 );

UnlockKnowledge( ""Researches.OperationEndgame"" );

UnlockFinalMission();

SetGameObjective( ""Objectives.Objective13"" );

UnlockKnowledge( ""Researches.PraetorAutopsy"" );

AddDamageBonus( ""Praetor"", 0 );

UnlockKnowledge( ""Researches.PraetorInterrogation"" );

SetGameObjective( ""Objectives.Objective12"" );

AddDamageBonus( ""Praetor"", 10 );

UnlockKnowledge( ""Researches.ReaperAutopsy"" );

AddDamageBonus( ""Reaper"", 0 );

UnlockKnowledge( ""Researches.ReaperVivisection"" );

AddDamageBonus( ""Reaper"", 10 );

UnlockKnowledge( ""Researches.ScuttlerDisassembly"" );

AddDamageBonus( ""Scuttler"", 10 );

UnlockKnowledge( ""Researches.SebillianAutopsy"" );

AddDamageBonus( ""Sebillian"", 0 );

UnlockKnowledge( ""Researches.SebillianVivisection"" );

AddDamageBonus( ""Sebillian"", 10 );

ReplaceItem(""weapon.grenade.medipack"",""weapon.grenade.advancedmedipack"");

UnlockKnowledge( ""Researches.WraithAutopsy"" );

AddDamageBonus( ""Wraith"", 0 );

UnlockKnowledge( ""Researches.WraithVivisection"" );

AddDamageBonus( ""Wraith"", 10 );

UnlockKnowledge( ""Researches.Alenium"" );

OnAleniumResearched();

UnlockKnowledge( ""Researches.AlienAlloyFabrication"" );

SetCurrentBackgroundLevel(""1"");

UnlockKnowledge( "Researches.AlienAlloyHardening" );

UnlockKnowledge( "Researches.AlienAlloys" );

UnlockKnowledge( "Researches.AlienAntigravityGenerator" );

UnlockKnowledge( "Researches.AlienBaseFacilities" );

UnlockKnowledge( "Researches.AlienCommunicationArray" );

UnlockKnowledge( "Researches.AlienElectronics" );

UnlockKnowledge( "Researches.AlienHeavyPlasmaRifle" );

UnlockKnowledge( "Researches.AlienHyperdrive" );

UnlockKnowledge( "Researches.AlienSniperPlasma" );

UnlockKnowledge( "Researches.AlienBattleRifle" );

UnlockKnowledge( "Researches.AlienPlasmaCannon" );

UnlockKnowledge( "Researches.AlienPlasmaPistol" );

UnlockKnowledge( "Researches.AlienPlasmaRifle" );

UnlockKnowledge( "Researches.AlienAssaultPlasma" );

UnlockKnowledge( "Researches.AlienPlasmaTechnology" );

UnlockKnowledge( "Researches.AlienReactor" );

UnlockKnowledge( ""Researches.AlienFusionReactor"" );

SetCurrentBackgroundLevel(""3"");

UnlockKnowledge( "Researches.AlienSingularityCore" );

UnlockKnowledge( "Researches.AlienSingularityGrenade" );

UnlockKnowledge( "Researches.DirectionalThrusterArray" );

UnlockKnowledge( ""Researches.StunWeapons"" );

UnlockItem(""weapon.grenade.shockbaton"");

UnlockItem(""weapon.grenade.stun"");

UnlockItem(""weapon.rocket.stun"");

UnlockKnowledge( ""VEHICLE.HYPERION"" );

UnlockManufacture( ""ManTech.HyperionHovertank"" );

UnlockKnowledge( ""VEHICLE.HUNTER"" );

UnlockKnowledge( ""Researches.HunterMissiles"" );

UnlockManufacture( ""ManTech.Hunter"" );

UnlockItem(""VV.ROCKET"");

UnlockKnowledge( ""VEHICLE.SCIMITAR"" );

UnlockManufacture( ""ManTech.ScimitarSupportTank"" );

UnlockKnowledge( ""Researches.RapidFirePlasmas"" );

UnlockKnowledge( ""AV.PLASMABLASTER"" );

UnlockManufacture( ""ManTech.Plasmacaster"" );

UnlockManufacture( ""ManTech.AV.PLASMABLASTER"" );

ReplaceItem(""AV.SCATTERLASER"",""AV.PLASMABLASTER"");

UnlockKnowledge( ""Researches.PlasmaBolt"" );

UnlockItem(""VV.PLASMABOLT"");

UnlockBuilding( ""PlasmaTurret"" );

SetCurrentTurretLevel(2);

UnlockKnowledge( ""Researches.LaserWeaponry"" );

UnlockManufacture( ""ManTech.Laserpistol"" );

UnlockManufacture( ""ManTech.Lasercarbine"" );

UnlockManufacture( ""ManTech.Laserrifle"" );

UnlockManufacture( ""ManTech.Precisionlaser"" );

UnlockItem(""ammo.laser.lasercell"");

"

UnlockKnowledge( ""Researches.PlasmaWeaponry"" );

UnlockKnowledge( ""Researches.AlienPlasmaCannon"" );

UnlockItem(""ammo.plasma.plasmacell"");

UnlockManufacture( ""ManTech.Plasmapistol"" );

UnlockManufacture( ""ManTech.Plasmacarbine"" );

UnlockManufacture( ""ManTech.Plasmarifle"" );

UnlockManufacture( ""ManTech.Precisionplasma"" );

UnlockKnowledge( ""Researches.RapidFireLasers"" );

UnlockKnowledge(""AV.SCATTERLASER"");

UnlockManufacture( ""ManTech.Scatterlaser"" );

ReplaceItem(""AV.AUTOCANNON"",""AV.SCATTERLASER"");

UnlockItem(""VV.PULSELASER"");

UnlockKnowledge( ""Researches.PulseLasers"" );

UnlockBuilding( ""LaserTurret"" );

SetCurrentTurretLevel(1);

UnlockKnowledge( ""Researches.LightDroneWreckage"" );

AddDamageBonus( ""Lightdrone"", 0 );

UnlockKnowledge( ""Researches.MediumDroneWreckage"" );

AddDamageBonus( ""Mediumdrone"", 0 );

UnlockKnowledge( ""Researches.HeavyDroneWreckage"" );

AddDamageBonus( ""Heavydrone"", 0 );

UnlockKnowledge( ""armour.jackal"" );

UnlockManufacture( ""ManTech.Jackal"" );

UnlockKnowledge( ""Researches.AleniumExplosives"" );

UnlockKnowledge( ""Researches.AleniumWarheads"" );

UnlockKnowledge( ""AV.ALENIUMMISSILE"" );

UnlockKnowledge( ""AV.ALENIUMTORP"" );

ReplaceItem(""AV.SIDEWINDER"",""AV.ALENIUMMISSILE"");

ReplaceItem(""AV.AVALANCHE"",""AV.ALENIUMTORP"");

ReplaceItem(""weapon.grenade.frag"",""weapon.grenade.alenium"");

ReplaceItem(""weapon.rocket.frag"",""weapon.rocket.alenium"");

UnlockKnowledge( ""Researches.PlasmaExplosives"" );

UnlockKnowledge( ""Researches.PlasmaWarheads"" );

UnlockKnowledge( ""AV.PLASMAMISSILE"" );

UnlockKnowledge( ""AV.PLASMATORP"" );

ReplaceItem(""AV.ALENIUMMISSILE"",""AV.PLASMAMISSILE"");

ReplaceItem(""weapon.explosive.C4"",""weapon.explosive.plasma"");

ReplaceItem(""AV.ALENIUMTORP"",""AV.PLASMATORP"");

ReplaceItem(""weapon.grenade.alenium"",""weapon.grenade.plasma"");

ReplaceItem(""weapon.rocket.alenium"",""weapon.rocket.plasma"");

UnlockKnowledge( ""Researches.FusionExplosives"" );

UnlockKnowledge( ""Researches.FusionWarheads"" );

UnlockKnowledge( ""AV.HYPERMISSILE"" );

UnlockKnowledge( ""AV.FUSIONTORP"" );

ReplaceItem(""AV.PLASMAMISSILE"",""AV.HYPERMISSILE"");

ReplaceItem(""AV.PLASMATORP"",""AV.FUSIONTORP"");

ReplaceItem(""weapon.grenade.plasma"",""weapon.grenade.fusion"");

ReplaceItem(""weapon.rocket.plasma"",""weapon.rocket.fusion"");

UnlockKnowledge( ""Researches.RapidFireMAGs"" );

UnlockKnowledge( ""AV.MAGSTORM"" );

UnlockManufacture( ""ManTech.MAGSTORM"" );

ReplaceItem(""AV.PLASMABLASTER"",""AV.MAGSTORM"");

UnlockKnowledge( ""Researches.MAGrailgun"" );

UnlockItem(""VV.MAC"");

UnlockBuilding( ""MAGTurret"" );

SetCurrentTurretLevel(3);

UnlockKnowledge( "airplane.alien.lightscout" );

UnlockKnowledge( "airplane.alien.scout" );

UnlockKnowledge( "airplane.alien.corvette" );

UnlockKnowledge( "airplane.alien.landingship" );

UnlockKnowledge( "airplane.alien.cruiser" );

UnlockKnowledge( "airplane.alien.carrier" );

UnlockKnowledge( "airplane.alien.battleship" );

UnlockKnowledge( "airplane.alien.fighter" );

UnlockKnowledge( "airplane.alien.heavyfighter" );

UnlockKnowledge( "airplane.alien.interceptor" );

UnlockKnowledge( "airplane.alien.bomber" );

UnlockKnowledge( "airplane.alien.strikecruiser" );

5. Save the file.

6. Start a new game. Once you place your first base, all the Xenopedia should be unlocked.

Share this post


Link to post
Share on other sites
On 7/21/2014 at 1:32 AM, BuzuBuzu said:

You can also try this to get everything visible in the Xenopedia when you start a new game (I didn't test it though):

1. Go to your game install directory. Find the scripts folder inside the assets folder. Find the file "_basebuilt.lua".

2. Back-up the file.

3. Open the file in a text editor.

4. Copy and paste the following into the file:

  Hide contents

UnlockKnowledge( ""airplane.human.shrike"" );

UnlockManufacture( ""ManTech.Shrike"" );

UnlockKnowledge( ""airplane.human.valkyrie"" );

UnlockManufacture( ""ManTech.Valkyrie"" );

UnlockKnowledge( ""airplane.human.mig31"" );

UnlockManufacture( ""ManTech.MiG32"" );

UnlockKnowledge( ""airplane.human.fury"" );

UnlockKnowledge( ""Researches.SingularityTorpedo"" );

UnlockManufacture( ""ManTech.Fury"" );

UnlockItem(""AV.SINGULARITYTORP"");

UnlockKnowledge( ""airplane.human.corsair"" );

UnlockManufacture( ""ManTech.Corsair"" );

UnlockKnowledge( ""airplane.human.marauder"" );

UnlockManufacture( ""ManTech.Marauder"" );

UnlockKnowledge( ""armour.buzzard"" );

UnlockManufacture( ""ManTech.Buzzard"" );

UnlockKnowledge( ""armour.predator"" );

UnlockManufacture( ""ManTech.Predator"" );

UnlockKnowledge( ""armour.sentinel"" );

UnlockManufacture( ""ManTech.Sentinel"" );

UnlockKnowledge( ""armour.wolf"" );

UnlockManufacture( ""ManTech.Wolf"" );

UnlockKnowledge( ""Researches.QuantumCryptologyCentre"" );

UnlockBuilding( ""QuantumCryptologyCenter"" );

UnlockKnowledge( ""Researches.AssaultShield"" );

ReplaceItem(""weapon.combatshield"",""weapon.assaultshield"");

UnlockKnowledge( ""Researches.BaseUpgrade"" );

UnlockBuilding(""NanotechWorkshop"");

UnlockBuilding(""QuantumLaboratory"");

SetCurrentLaboratoryLevel(1);

SetCurrentWorkshopLevel(1);

SetCurrentBackgroundLevel(""2"");

UnlockItem(""weapon.grenade.shock"");

UnlockKnowledge( ""Researches.ElectroshockGrenade"" );

UnlockKnowledge( ""Researches.MAGWeaponry"" );

UnlockManufacture( ""ManTech.MAGpistol"" );

UnlockManufacture( ""ManTech.MAGcarbine"" );

UnlockManufacture( ""ManTech.MAGrifle"" );

UnlockManufacture( ""ManTech.MAGprecision"" );

UnlockItem(""ammo.MAG.MAGclip"");

UnlockKnowledge( ""Researches.ParticleBeam"" );

UnlockManufacture( ""ManTech.ParticleBeam"" );

UnlockItem(""ammo.ballistic.particlebeam"");

UnlockKnowledge( ""Researches.AlienBiology"" );

SetGameObjective( ""Objectives.Objective4"" );

"

UnlockKnowledge( ""Researches.AlienInvasion"" );

SetGameObjective( ""Objectives.Objective1"" );

UnlockKnowledge( ""Researches.AlienLeaderInterrogation"" );

SetGameObjective( ""Objectives.Objective10"" );

UnlockKnowledge( ""Researches.AlienInterrogation"" );

SetGameObjective( ""Objectives.Objective6"" );

UnlockKnowledge( ""Researches.AlienOfficerInterrogation"" );

SetGameObjective( ""Objectives.Objective8"" );

UnlockKnowledge( ""Researches.AndronDisassembly"" );

AddDamageBonus( ""Andron"", 0 );

UnlockKnowledge( ""Researches.CaesanAutopsy"" );

AddDamageBonus( ""Caesan"", 0 );

UnlockKnowledge( ""Researches.CaesanVivisection"" );

AddDamageBonus( ""Caesan"", 10 );

UnlockKnowledge( ""Researches.HarridanAutopsy"" );

AddDamageBonus( ""Harridan"", 0 );

UnlockKnowledge( ""Researches.HarridanVivisection"" );

AddDamageBonus( ""Harridan"", 10 );

UnlockKnowledge( ""Researches.OperationEndgame"" );

UnlockFinalMission();

SetGameObjective( ""Objectives.Objective13"" );

UnlockKnowledge( ""Researches.PraetorAutopsy"" );

AddDamageBonus( ""Praetor"", 0 );

UnlockKnowledge( ""Researches.PraetorInterrogation"" );

SetGameObjective( ""Objectives.Objective12"" );

AddDamageBonus( ""Praetor"", 10 );

UnlockKnowledge( ""Researches.ReaperAutopsy"" );

AddDamageBonus( ""Reaper"", 0 );

UnlockKnowledge( ""Researches.ReaperVivisection"" );

AddDamageBonus( ""Reaper"", 10 );

UnlockKnowledge( ""Researches.ScuttlerDisassembly"" );

AddDamageBonus( ""Scuttler"", 10 );

UnlockKnowledge( ""Researches.SebillianAutopsy"" );

AddDamageBonus( ""Sebillian"", 0 );

UnlockKnowledge( ""Researches.SebillianVivisection"" );

AddDamageBonus( ""Sebillian"", 10 );

ReplaceItem(""weapon.grenade.medipack"",""weapon.grenade.advancedmedipack"");

UnlockKnowledge( ""Researches.WraithAutopsy"" );

AddDamageBonus( ""Wraith"", 0 );

UnlockKnowledge( ""Researches.WraithVivisection"" );

AddDamageBonus( ""Wraith"", 10 );

UnlockKnowledge( ""Researches.Alenium"" );

OnAleniumResearched();

UnlockKnowledge( ""Researches.AlienAlloyFabrication"" );

SetCurrentBackgroundLevel(""1"");

UnlockKnowledge( "Researches.AlienAlloyHardening" );

UnlockKnowledge( "Researches.AlienAlloys" );

UnlockKnowledge( "Researches.AlienAntigravityGenerator" );

UnlockKnowledge( "Researches.AlienBaseFacilities" );

UnlockKnowledge( "Researches.AlienCommunicationArray" );

UnlockKnowledge( "Researches.AlienElectronics" );

UnlockKnowledge( "Researches.AlienHeavyPlasmaRifle" );

UnlockKnowledge( "Researches.AlienHyperdrive" );

UnlockKnowledge( "Researches.AlienSniperPlasma" );

UnlockKnowledge( "Researches.AlienBattleRifle" );

UnlockKnowledge( "Researches.AlienPlasmaCannon" );

UnlockKnowledge( "Researches.AlienPlasmaPistol" );

UnlockKnowledge( "Researches.AlienPlasmaRifle" );

UnlockKnowledge( "Researches.AlienAssaultPlasma" );

UnlockKnowledge( "Researches.AlienPlasmaTechnology" );

UnlockKnowledge( "Researches.AlienReactor" );

UnlockKnowledge( ""Researches.AlienFusionReactor"" );

SetCurrentBackgroundLevel(""3"");

UnlockKnowledge( "Researches.AlienSingularityCore" );

UnlockKnowledge( "Researches.AlienSingularityGrenade" );

UnlockKnowledge( "Researches.DirectionalThrusterArray" );

UnlockKnowledge( ""Researches.StunWeapons"" );

UnlockItem(""weapon.grenade.shockbaton"");

UnlockItem(""weapon.grenade.stun"");

UnlockItem(""weapon.rocket.stun"");

UnlockKnowledge( ""VEHICLE.HYPERION"" );

UnlockManufacture( ""ManTech.HyperionHovertank"" );

UnlockKnowledge( ""VEHICLE.HUNTER"" );

UnlockKnowledge( ""Researches.HunterMissiles"" );

UnlockManufacture( ""ManTech.Hunter"" );

UnlockItem(""VV.ROCKET"");

UnlockKnowledge( ""VEHICLE.SCIMITAR"" );

UnlockManufacture( ""ManTech.ScimitarSupportTank"" );

UnlockKnowledge( ""Researches.RapidFirePlasmas"" );

UnlockKnowledge( ""AV.PLASMABLASTER"" );

UnlockManufacture( ""ManTech.Plasmacaster"" );

UnlockManufacture( ""ManTech.AV.PLASMABLASTER"" );

ReplaceItem(""AV.SCATTERLASER"",""AV.PLASMABLASTER"");

UnlockKnowledge( ""Researches.PlasmaBolt"" );

UnlockItem(""VV.PLASMABOLT"");

UnlockBuilding( ""PlasmaTurret"" );

SetCurrentTurretLevel(2);

UnlockKnowledge( ""Researches.LaserWeaponry"" );

UnlockManufacture( ""ManTech.Laserpistol"" );

UnlockManufacture( ""ManTech.Lasercarbine"" );

UnlockManufacture( ""ManTech.Laserrifle"" );

UnlockManufacture( ""ManTech.Precisionlaser"" );

UnlockItem(""ammo.laser.lasercell"");

"

UnlockKnowledge( ""Researches.PlasmaWeaponry"" );

UnlockKnowledge( ""Researches.AlienPlasmaCannon"" );

UnlockItem(""ammo.plasma.plasmacell"");

UnlockManufacture( ""ManTech.Plasmapistol"" );

UnlockManufacture( ""ManTech.Plasmacarbine"" );

UnlockManufacture( ""ManTech.Plasmarifle"" );

UnlockManufacture( ""ManTech.Precisionplasma"" );

UnlockKnowledge( ""Researches.RapidFireLasers"" );

UnlockKnowledge(""AV.SCATTERLASER"");

UnlockManufacture( ""ManTech.Scatterlaser"" );

ReplaceItem(""AV.AUTOCANNON"",""AV.SCATTERLASER"");

UnlockItem(""VV.PULSELASER"");

UnlockKnowledge( ""Researches.PulseLasers"" );

UnlockBuilding( ""LaserTurret"" );

SetCurrentTurretLevel(1);

UnlockKnowledge( ""Researches.LightDroneWreckage"" );

AddDamageBonus( ""Lightdrone"", 0 );

UnlockKnowledge( ""Researches.MediumDroneWreckage"" );

AddDamageBonus( ""Mediumdrone"", 0 );

UnlockKnowledge( ""Researches.HeavyDroneWreckage"" );

AddDamageBonus( ""Heavydrone"", 0 );

UnlockKnowledge( ""armour.jackal"" );

UnlockManufacture( ""ManTech.Jackal"" );

UnlockKnowledge( ""Researches.AleniumExplosives"" );

UnlockKnowledge( ""Researches.AleniumWarheads"" );

UnlockKnowledge( ""AV.ALENIUMMISSILE"" );

UnlockKnowledge( ""AV.ALENIUMTORP"" );

ReplaceItem(""AV.SIDEWINDER"",""AV.ALENIUMMISSILE"");

ReplaceItem(""AV.AVALANCHE"",""AV.ALENIUMTORP"");

ReplaceItem(""weapon.grenade.frag"",""weapon.grenade.alenium"");

ReplaceItem(""weapon.rocket.frag"",""weapon.rocket.alenium"");

UnlockKnowledge( ""Researches.PlasmaExplosives"" );

UnlockKnowledge( ""Researches.PlasmaWarheads"" );

UnlockKnowledge( ""AV.PLASMAMISSILE"" );

UnlockKnowledge( ""AV.PLASMATORP"" );

ReplaceItem(""AV.ALENIUMMISSILE"",""AV.PLASMAMISSILE"");

ReplaceItem(""weapon.explosive.C4"",""weapon.explosive.plasma"");

ReplaceItem(""AV.ALENIUMTORP"",""AV.PLASMATORP"");

ReplaceItem(""weapon.grenade.alenium"",""weapon.grenade.plasma"");

ReplaceItem(""weapon.rocket.alenium"",""weapon.rocket.plasma"");

UnlockKnowledge( ""Researches.FusionExplosives"" );

UnlockKnowledge( ""Researches.FusionWarheads"" );

UnlockKnowledge( ""AV.HYPERMISSILE"" );

UnlockKnowledge( ""AV.FUSIONTORP"" );

ReplaceItem(""AV.PLASMAMISSILE"",""AV.HYPERMISSILE"");

ReplaceItem(""AV.PLASMATORP"",""AV.FUSIONTORP"");

ReplaceItem(""weapon.grenade.plasma"",""weapon.grenade.fusion"");

ReplaceItem(""weapon.rocket.plasma"",""weapon.rocket.fusion"");

UnlockKnowledge( ""Researches.RapidFireMAGs"" );

UnlockKnowledge( ""AV.MAGSTORM"" );

UnlockManufacture( ""ManTech.MAGSTORM"" );

ReplaceItem(""AV.PLASMABLASTER"",""AV.MAGSTORM"");

UnlockKnowledge( ""Researches.MAGrailgun"" );

UnlockItem(""VV.MAC"");

UnlockBuilding( ""MAGTurret"" );

SetCurrentTurretLevel(3);

UnlockKnowledge( "airplane.alien.lightscout" );

UnlockKnowledge( "airplane.alien.scout" );

UnlockKnowledge( "airplane.alien.corvette" );

UnlockKnowledge( "airplane.alien.landingship" );

UnlockKnowledge( "airplane.alien.cruiser" );

UnlockKnowledge( "airplane.alien.carrier" );

UnlockKnowledge( "airplane.alien.battleship" );

UnlockKnowledge( "airplane.alien.fighter" );

UnlockKnowledge( "airplane.alien.heavyfighter" );

UnlockKnowledge( "airplane.alien.interceptor" );

UnlockKnowledge( "airplane.alien.bomber" );

UnlockKnowledge( "airplane.alien.strikecruiser" );

5. Save the file.

6. Start a new game. Once you place your first base, all the Xenopedia should be unlocked.

I've tried this and... it didn't work...

Share this post


Link to post
Share on other sites

So are you still going with the same game or just go for the other to play. Just to know guys apart from what others game are you guys playing currently?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×