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Topics posted by fisheye
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- 1 reply
- 505 views
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- 1 reply
- 257 views
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[v3.6.0 - Geoscape] Selecting aircraft in Aircraft screen using keyboard is inversed
By fisheye, in Xenonauts-2 Bug Reports
- 3 replies
- 160 views
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- 5 replies
- 282 views
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[v3.6.0 - Geoscape] When in transfer items screen, ESC won't quit the menu
By fisheye, in Xenonauts-2 Bug Reports
- 1 reply
- 99 views
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[v3.6.0 - Geoscape] Confirmation to relocate aircraft mentions tooltip for hire/fire engineers
By fisheye, in Xenonauts-2 Bug Reports
- 1 reply
- 89 views
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[v3.6.0 - General] Scout UFO says it's Evasive in Xenopedia, but actually isn't
By fisheye, in Xenonauts-2 Bug Reports
- 1 reply
- 92 views
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[v3.6.0 - Ground Combat] MARS won't crush fence-like structures diagonally
By fisheye, in Xenonauts-2 Bug Reports
- 1 reply
- 106 views
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[v3.6.0 - Ground Combat] Soldiers can open doors when turned away from them
By fisheye, in Xenonauts-2 Bug Reports
- 4 replies
- 300 views
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- 1 reply
- 79 views
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- 3 replies
- 194 views
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- 2 replies
- 137 views
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- 2 replies
- 119 views
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- 2 replies
- 128 views
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SUGGESTION: Teach player that you can rotate soldiers when setting their positions in dropship
By fisheye, in Xenonauts-2 General Discussion
- 0 replies
- 187 views
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- 1 reply
- 221 views
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[V1.29D - Ground Combat] Visual cue to see selected soldiers behind cover
By fisheye, in Xenonauts-2 Bug Reports
- 2 replies
- 183 views
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SUGGESTION: After end mission stats screen, bring back total kills per soldier
By fisheye, in Xenonauts-2 General Discussion
- 1 reply
- 212 views
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[V1.29D - Ground Combat] MARS cannot crush through objects diagonally sometimes
By fisheye, in Xenonauts-2 Bug Reports
- 4 replies
- 246 views
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[V1.29D - Ground Combat / General] Free attack rotation is deselected but still present in-game
By fisheye, in Xenonauts-2 Bug Reports
- 1 reply
- 201 views
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SUGGESTION: Stats increase visibility, changeable in menu / start game
By fisheye, in Xenonauts-2 General Discussion
- 0 replies
- 220 views
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- 5 replies
- 2,262 views