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jupilerke1967

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Everything posted by jupilerke1967

  1. hi, I updated XNT but now my saved game crash when trying to load it i am going beserk from steam updates especially if dont want them and saved game was after i updated the game have to start all over again.So i start over no appollo no su10 GRRRR.....
  2. hi, hmm its not the music because got ctd and music was quiet but normal no 2 songs playing together. maybe because off the jzeezy real fighter portraits gone play a game without that mod regards
  3. hi, i have ctd because off hearing 2 songs in the ground combat gone try it with music off. regards
  4. ok just something logical from my earlier post off the recovery off the aliencrafts dont know if its can be done would be awesome if hat could be done. ok just more alerium and alloys off the craft will do allso. regards,
  5. hmm forgot something the shot down aliencrafts would allso be stripped for every little usefell part/armor piece maybe you can make that allso in youre mod the dissassembly off alien craft by the technicians off youre bases? regards,
  6. Ok Great mod, Everything works fine i have the SU10 in hangar it flies and kills so but just one remark about the alienalloys and alerium u get from shot down aliencrafts in my opinion its a bit to little because if it would happen in real time i imagine the whole alien craft would be recovered to every little broken off part. but this is just my opinion. regards,
  7. OHHH NOOO this is a dissapointment (lol) how can you be surprised on the popularity of youre mod every guy playing xenonauts was waiting for this. but anyway ty for youre work on this
  8. after clean reinstal off xenonauts and youre mod i still have the same problem invisible mig10 but i have the 4 weapon on screen alone the missiles are to short to each other after checking all the files i dont have pictures off mig10 in the airplansmap allso
  9. i dont have saved file because i always start new thought that i messed something up with mod instal so but i will make a save now. regards jupilerke
  10. use the1.04 version off xenonauts applied the patch you made but i only see the 2cannons dont see the 2missiles
  11. hi great mod but i have a question is the su10 invisible? becaus i only see the 2 weapons loadout nothing more and when i send to a airbattle my game crashes
  12. indeed i copy the mod folder and copy them back after
  13. @ MEVII, i know thats why i have the automatic update dissabled
  14. hmm i never put any mod in documents i just download the mod i want unpack it and copy paste it in the xenonauts assets folder.
  15. i have steam version allso and have no problems with installing mods.
  16. even worse you have to lay down to fire those antimaterial weapons because off recoil,allso the enfield is an single shot weapon so thats not giving youre xenonauts an advantage.
  17. its a very nice mod but i am missing real sniper rifles the antimaterial rifles doesnt work for me because they where used to do dam to armored vehicles and most off them you can only use in crouched position.
  18. okidoki i am not that gifted when it becomes to pc stuff but if you have easy work i always want to help you with youre mod
  19. He cant you replace the laser and plasma weapons with the tier 2 and 3 weapons?
  20. hmm i find the jetpacks quit dissturbing dont like the way they look and combat and jetpack doesnt go to well all the more weight you have to carry.(looks that hes running around with 2 hairdryers on his shoulders the aliens when they see that laugh there self to death) but otherwise nice work regards, jupilerke
  21. okidoki cant wait to have my squad runnig around with the scar rifle. http://www.ja-galaxy-forum.com/board/ubbthreads.php/forums/30/1/v1_13_Weapon_Item_Refinement.html here you find some pics off weapons used in a game called jagged alliance 2 maybe you can find a decent picture off a FAL. regards, jupilerke
  22. Hi Walrus, when do you get the tier 2/3 ballistic weapons?and do how do they improve against the starting ballistic weapons? regards jupilerke
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