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Posts
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Topics posted by chiroho
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[V7.2 Ground Combat] Sebilians seem to have way too much movement
By chiroho, in Xenonauts-2 Bug Reports
- 6 replies
- 551 views
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- 6 replies
- 713 views
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- 4 replies
- 491 views
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- 4 replies
- 689 views
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- 3 replies
- 502 views
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[V8 Geoscape] Creating multiple items in engineering doesn't seem to work properly
By chiroho, in Xenonauts-2 Bug Reports
- 3 replies
- 562 views
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- 3 replies
- 474 views
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[V7.3 Geoscape] Autoresolving UFO interceptions results in no damage
By chiroho, in Xenonauts-2 Bug Reports
- 3 replies
- 565 views
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[9.2 Geoscape] CTD occurs on attempting to commence a ground combat mission
By chiroho, in Xenonauts-2 Bug Reports
- 3 replies
- 623 views
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- 2 replies
- 417 views
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- 2 replies
- 411 views
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- 2 replies
- 418 views
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- 2 replies
- 525 views
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- 2 replies
- 515 views
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[V9.0 Geoscape] UFO crash site on the Egyptian coast gives Boreal Logging map
By chiroho, in Xenonauts-2 Bug Reports
- 2 replies
- 606 views
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- 1 reply
- 599 views
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[V1.1 - Ground Combat] Stun Smoke is invisible at default zoom
By chiroho, in Xenonauts-2 Bug Reports
- 1 reply
- 548 views
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- 1 reply
- 561 views
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- 1 reply
- 432 views
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- 1 reply
- 385 views
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- 1 reply
- 390 views
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[V7.2 Geoscape] Limited quantity weapons disappear when changing loadout
By chiroho, in Xenonauts-2 Bug Reports
- 1 reply
- 413 views
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- 1 reply
- 529 views
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[V8.2 Geoscape] You can requisition aircraft at bases that don't have completed hangers
By chiroho, in Xenonauts-2 Bug Reports
- 1 reply
- 437 views
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[V8.2 Geoscape] It takes two clicks to properly change bases on the aircraft screen
By chiroho, in Xenonauts-2 Bug Reports
- 1 reply
- 472 views